You can't get an 18 kHz square wave out of a system with 44 kHz sampling. You need at least 1 harmonic before it'll even LOOK square, and that requires a frequency response out to 54 kHz, ie. a sampling frequency of 108 kHz. You CERTAINLY won't find one in a reverb tail, even assuming you had a generator for one in the first place (you might JUST get one from a cymbal crash, but I don't think the physics works)
The point being, your source material can't contain an 18 kHz square wave either since it's been through a studio production system with the same antialiasing filters.
Since you know nothing about me but seem to be making assumptions anyway, here's some background. I've worked in broadcast audio; I own studio recordings in 24 bit / 192 kHz (Linn release of Mozart's Requiem, studio master series). I also own studio equipment that can actually play it. Audiophiles are, by and large, cash cows for companies with no scruples.
Seriously, A/B test this, you might be surprised.
Also if you think that's anything like a square wave coming out of a guitar speaker (or that that is even desirable in the most case), I've got a bridge to sell you. And yes, I do play.
Okay here is a picture of what I'm trying to explain. And the author of this picture used a frequency much further inside human hearing range. This is transient response test I guess. My main argument is for the verbatim capture of the input wave. It will make the sound at 10k but it isn't the same wave that went in.
It looks like an 18khz sine wave, possibly with slightly reduced amplitude depending on the anti-aliasing filter rolloff and fc, but not enough to be audible (18khz isn't audible for a large portion of the population anyway).
> How is phase affecte?.
Probably delayed a bit by the anti-aliasing filter.
> Phase of an audio signal reaching the ears helps you perceive distance and position.
Not at 18khz, the wavelength is too short for your ears to notice any realistic group delay. High frequency localization is most done by ILD and effects caused by ear shape.
> What is the quantization error difference between 16 and 24.
Quantization error in a DAC just defines the noise floor. 16 and 24bit DACs are usually within a few dB of each other in dynamic range, it's really not audible.
> And if the author can't hear the difference between 4bit audio and 12bit audio I question what he/she is listening on. The aliasing would be HUGE.
What does aliasing have to do with bit depth?