Cheapest MBA Program for CS Students Costs $99: It's Called the App Store
blog.fairsoftware.net
blog.fairsoftware.net
"Strike that. You will know that you passed the class when you recoup that investment tenfold. How many other classes you took offer such direct, undisputable grades?"
I doubt you'll make $1k, or even $100, but even if you don't you'll still learn a hell of a lot, so just by doing it you pass the class.
How do you know if you haven't tried? What does it take to make it to $100?
The App Store solves a very nice problem for learning sales: every product is put on an equal footing on the App Store, unlike the wild, wild Internet.
This is not completely true since what Apple decides to promote in the "what's new", "what's hot", "staff favorites" etc spots makes a huge huge difference.
My opinion is that if your app does something slightly useful and basically works, you should be able to make back that $100 easily. Ideally, you'll make more than that especially over the course of a year.
But yeah, $100 is definitely reasonable, and $1k is not out of the question.
Some didn't even changed the images.
And, since the people approving the apps are a completely separated department, they couldn't know and they even featured some of them.
I think the MBA should be 3-6 months long and priced accordingly. And have a larger entrepreneurship component for those that are so inclined.
* Dell Mini 9 on sale (~$200)
* Memory and SSD upgrade (~$100)
* Retail Mac OS X (~$100)
http://gizmodo.com/5156903/how-to-hackintosh-a-dell-mini-9-i...The Intel Atom has support for SSE3 instructions so it should work better but I believe the stability problems are still there.
But looking at your other comments I'm surmising your main contention is that one might just as well get a real Mac (eg Mini). I agree fully with this, imho the price difference is hardly worth the time to deal with all the various issues around install, upgrading etc.
I've also found the Mac mini to be completely adequate; and it still seems to me that even buying an iMac at $1k+ is still a pittance for a toolchain for this type of platform, considering one also gets a general-purpose computer to boot.
But there are issues with hackintoshes on Xcode. For instance I had problems with breakpoints (they were simply ignored).
Keep also in mind that you have to keep OSX updated to the latest version to work with the latest SDK releases. And some OSX updates update the EFI as well so there's the risk that you should have to wait for the patched EFI.
And you're developing an iPhone app? Maybe you don't keep up with the blogosphere, but I think XCode is the least of your worries...
Nonetheless, since then I've lost much of the initial motivation. So I know what you're talking about. Even though for me the reasons are more personal (and difficult to explain). I haven't had many problems with the whole publishing process though.
For big apps, you can download the SDK for free onto any computer that can run Java 1.5.
(At this point, Android is the only real competitor to the iPhone. Since the iPhone is the more expensive SDK of the two, I am confused as to how you can use the word "pittance".)
Note that people mention iPhone/iPod, Nintendo DS, Sony PSP in the same breath, and on this list clearly the former has the lowest barrier to entry.
For me, somehow Android just doesn't quite fit in this categorization. (Neither does BlackBerry or the Palm SDKs of yore which also have low price tags).
But even if you want to just compare directly "phone to phone", it seems to me there is a cost that exceeds the "free" price tag on these other SDKs.
For example, I happen to be quite familiar with the openembedded toolset used to build eg the OpenMoko phones; and I have little doubt that the value of the additional time that must go into the learning curve to get going, and the effort required to produce something comparable, will easily exceed $1k for many people.
Basically, if I ask the question: to leverage $1k + time1 into $x; vs to leverage $0 + time2 into the same $x, it just always seems the $1k is a really minor barrier to entry here compared to the additional time in dealing with things like device variations.
I am inclined to think Android might change that equation somewhere down the line, but at the moment I'm just not quite seeing that picture.
At least for me, hands-on experience is a required complement to theoretical learning.
Also, entering the app store costs more: you also need a Mac and at least an iPod.
You are correct about the cost of the Mac and iPhone. But a lot of students I meet already have a MacBook.
You can also just dual boot/virtualize OSx86 on a non-Apple PC.
Maybe if you are also expanding your network while building your iPhone application to investors and fellow hackers, you might be indeed getting most of an MBA for $99.
I guess my view is that for the average MBA person, whose goal is to get a high-paying job in a mid-size to Fortune 500 company, the piece of paper and the network are very important - go get the formal MBA.
For the 1% of hackers who like to get ahead of everyone else and take the fast lane to life, the App Store is an intriguing approach. More efficient.