> Not to mention most games these days are in Obj-c/Java.
Proof? I've seen _quite_ the opposite. Sure, these things (and Flash, still) are popular among small/indie devs, but I haven't heard about a single AAA title since ~1995 that didn't used C++.
There is an insane amount of big open source projects out there that use C++. Firefox, Chromium, KDE, .... the list is much longer. Making significant contributions to any of those would most likely be considered experience.
And there are tons of C++ jobs outside the game industry. Not for small-scale web stuff of course, but for client-side stuff, and really huge backends, C++ is still very popular.