Ask HN: Widescreen or fullscreen monitors for programming?
What is your typical tool of choice? I typically use Vim which does not usually have the sidebars common in IDEs such as Eclipse. Does the UI of the tool may affect your choice of monitors?
What is your typical tool of choice? I typically use Vim which does not usually have the sidebars common in IDEs such as Eclipse. Does the UI of the tool may affect your choice of monitors?
edit: Usually terminal+MacVim windows. Or sometimes, xcode windows, with left-most one being the project window.
That said, the first rule of screen space is to have more of it. Whether or not it's optimally distributed is secondary. In web development there is always a use for more windows. (Docs, server logs, logins under multiple identities, multiple browsers pointing to the same thing for design debugging, IRC...)
Screen 1: Browser (showing whatever I'm working on) and gVim (with my code).
Screen 2: Browser (with whatever references/interweb material I'm looking up), multiple terminals (tail logs or for messing with git/whatever).
I use AwesomeWM (tiling window manager), so I don't have to bother arranging all this myself. Other tags (workspaces if you are from the gnome/kde world) have things like Pidgin and last.fm open.
On the other hand, I can definitely see a reason for vertically oriented screens in eBook readers and some hand-helds. I can't think of a time when I would rather have a more square screen.
Widescreen 22" + Macbook screen. Textmate for some things, but Xcode and its (many) requisite windows for iPhone stuffs.