Microsoft buys AR headset patents for $100-150M – report
totalxbox.com
totalxbox.com
Or the HUD in the Iron Man suit.
This does serve as a good data point about technology penetration though. Thanks.
I assume Google has built a patent portfolio around Glass. This may even be a defensive move by Microsoft. Still, looks like another tragedy of patent abuse brewing.
I wonder about the upcoming patent lawsuits against Oculus. Maybe that's their real reason for embracing FB -- protection.
Interestingly the Oculus buyout has also been viewed negatively by the markets, wiping 7% off the share value since the announcement.
"wiping 7% off the share value since the announcement."
I wish everyone would stop citing this figure. Several major tech companies lost about the same amount off their market cap on the same day. Yes, some of that 7% might be attributable to the Oculus acquisition, but most of it was the result of market sentiment that day.Even if I had, I still shouldn't have repeated the speculation of the cause. Maybe the announcement stopped the share value sliding by 14%. I was already aware that one of the great fallacies of market reporting is News Item X caused change in Share Price Y.
¹ http://patents.stackexchange.com/questions/tagged/prior-art-...
Glass, Oculus, and Microsoft's eventual device are all going to be competing in the same space.
Expect AR devices to take off in the mobile space while VR devices take off in the PC space. Would you want to use a VR device on the train? Completely blind yourself? Walk around in public wearing one even though you can't see a wall in front of you?
Conversely, would you want to play an immersive VR game where you still see the walls of your geek den?
Software patents are such an obvious incumbrance to programmers, but I wonder if we should think about the toll that hardware patents are taking on innovation overall Maybe it’s time to take a stance against all patents.
I’m hopeful that rapid prototyping might alleviate some of this because hardware could be open sourced and then people could assemble it themselves. Unfortunately they probably won’t be able to pay someone else to do it. That strikes me as fundamentally wrong and when the law doesn’t fit the public interest, we’ll probably see black market and bootleg manufacturing appear.
We need 21st century solutions for intellectual property, when the vast majority of manufacturing is automated and even innovation itself has been augmented by machine learning. Otherwise I see the end of innovation and only the biggest megacorps being able to afford to play.
Also, if iPhone's form factor is actually better, then it would only benefit customers if other companies would adopt it.
Some things are hard to copy though and would take time to reproduce by others (if ever).
And how do you know it would result in a net loss for consumers? I guess by assuming that iPhone's form factor would not get invented, if others were allowed to copy it. But how do you know that it wouldn't? And what about all the other things that would get invented, because people were allowed to reverse engineer stuff or develop other, currently patent protected technologies?
My gut feeling on iOS vs Symbian (running on similar hardware) is that if it's so easy to copy something like that, then iOS is only being propped up by the law anyway. It's probably not doing society much good overall.
Maybe a route forward is to allow competition, but require that if hardware is licensed by something like the GPL, then some nominal fee would have to be paid to the rights holder. Society would have to vote on what that should be, and it would be across the board, perhaps 5% to 25%, something on the level of capital gains or VAT? It would be kind of like generic drugs, where other companies would have a hard time competing because typical profits margins might be in the 15% range, so they couldn’t afford to advertise. Otherwise my feeling now is that we’re actively encouraging monopolies and it just feels really anti-entrepreneurial.
The problem arises when the patents last much longer than the "innovation cycle" in an industry. As software takes over the world, we're seeing cycle times go down in many fields, but patent laws aren't keeping up with technological reality.
To pick one area I'm somewhat familiar with, a lot of the patents in digital-audio synthesis were initially reasonable, in my opinion. Furthermore, the system largely "worked" as it was supposed to to incentivize innovation and ensure that commercializers of technology paid some royalties to those developing it. A research group like Stanford's CCRMA would develop a new synthesis method, patent it, and license the patent to a commercializer such as Yamaha, who put it in their synthesizers and paid a royalty. Without patents, there would be a strong incentive to do this monetization via keeping things secret instead, rather than openly publishing them somewhere that Yamaha could just read.
The part where it starts seeming unreasonable is when a 15-year-old synthesis method, which is by that time ancient and textbook-standard material, is still patented.
After the time period the patent / copy rights should be released to the public domain so that everyone may benefit from cheap economy of scale production.
The only reason I could think you feel this way is that it is all you've known. In most cases a couple of years worth of profits from monopoly should suffice. In reality it depends on how much was spent on the initial innovation.
One tricky issue is also the lead time to market. In the synthesis example, Yamaha came out with a synth within ~2 years of licensing the patent. But in some areas (like medicine) it can be common for it to take 5-10 years for a product to come out, in which case a 5-year patent would be worthless, because it would expire before you can sell anything.
In reality it depends on how much was spent on the initial innovation [and how long it takes to reap the return on that investment].
It seems to me that you want it to be less for your convenience, and no other factor.
Are there studies that back up your claim? Or is this propaganda from the entrenched powers?
There are studies that show patents slow down & harm innovation.
http://www.fee.org/the_freeman/detail/do-patents-encourage-o...
Indeed, patents are good for the lawyers & entrenched players. That doesn't sound innovative to me.
true for those looking to copy or re-implement something they see from others. For programmers looking to innovate or do something completely new and need a way to fund it - completely the opposite. Patents provide the programmer support in convincing investors to fork over their cash since smart investors recognize the R&D will even in the worst case scenario (e.g. startup goes bankrupt) result in a patent which can be transferable or monetized.
This is a perfect example. The 80+ issued patents and 53+ pending patents have provided the original investors a return on their investments. The engineers got funded and got to work on what they wanted, while the investors got rewarded. Both are satisfied and will likely continue on again.
It's a complete first man advantage, anyone coming after that has to deal with the fact that 130+ patents already exist. Sure, some of these are probably extremely valid, but seriously, 130+?
So we've got some revolutionary new technique that allows real-time visualisation direct onto the user's retina, your brain can't distinguish it from reality..
Yeah, but the user is seeing something that's not physically present? Got that one covered. Pay up.
Hard.
What a joke the patent system is. We're paying people to innovate ideas, and prevent any product with those ideas from coming to market.
Patent holders should have to pay a substantial tax / fee every year to keep their patents. If these ideas are so valuable, they should be building products and benefiting society with them. Not stuffing them under the mattress and waiting to sue some poor sap who actually wants to ship something.
But if I abstract what you are saying a bit, I would have to agree that AR is going to be an "easier" sell in b2b than b2c, it has been for a while. I think the cross over will happen when consumers are more exposed to the ways businesses leverage it.
Here's a scenario I can see before mainstream adoption: Imagine a sales clerk or rep with it as you walk into the store to pull in data from across the web about you from facial recog and be able to automatically point you to where you might be interested, maybe even using google's/microsoft's/facebook's/yelp's/some startup's "intent" api that pulls in your latest queries that may be relevant to the store you just we're identified in.
Then some people see such things used, and then want the same capabilities as they navigate their cities around them seeing that it could be useful in their life.
If HUDs are considered AR (a valid viewpoint, as far as I'm concerned) then they've been in warplanes since WW2.
I don't see AR getting mass customer adoption before it can be directly grafted.
> Imagine a sales clerk or rep with it as you walk into the store to pull in data from across the web about you from facial recog and be able to automatically point you to where you might be interested
That sounds horrifying. And unlikely, that customers efficiently go through their purchases in the least possible time is not really in most store's interest.
Well, the technology is here, the behavioral patterns in the way people use services are here, and with companies like foursquare[0], who are basically doing the same thing (minus the facial recog, which the tech is present for, but the challenge now is connecting disparate data sets available which can be leveraged at scale for general purposes [which I'm working on], and not being shackled to things large companies typically are [we don't have user accounts, so we don't have "users" to appease, and we don't have $X billion in revenue so we have to take chances/experiment in order to grow]), this will be a growing market where consumers will be exposed to such technology and its benefits (and drawbacks because not everything is rose colored through my lenses).
My startup is working in the periphery of this area now, so I can't say that I don't have financial/technical interest involved with this. From the issues that we get notified now about our current product is basically people are afraid because they don't have "control" over "their" data and don't understand how others are able to technically leverage it (or anything technical about how the internet works, besides the profitable skinner boxes that make up most consumer tech companies). People make baseless legal threats all the time against us, but it is always interesting how it is always complaints about them as the individual and not about for others; those same people are happy to observe/give up information about other people.
>And unlikely, that customers efficiently go through their purchases in the least possible time is not really in most store's interest.
Valid point for some stores, but I was thinking about this from the perspective of the store rep trying to establish some kind of human touch to the shopping experience more so than they do now, while leveraging the data they have so they can more efficiently decide who they should focus their efforts on rather than the stereotypes made from their experiences. I guess what I'm saying is that it may not be as clear cut as what some make it out to be, and in that ambiguity lies the opportunity.
I don't think this[0] is a "human touch". A creepy stalker touch maybe. And your scheme would go even further.
[0] http://www.nytimes.com/2012/02/19/magazine/shopping-habits.h...
Which are attributes usually assigned to human beings, no? Or do you enjoy being trailed by officers/staff when you shop because of the color of your skin, or do you not have to face nor think about such things when you shop or in other interactions in your life? Because I don't particularly enjoy that either, and I'm doing what I can to address it among other issues assuming that if others could leverage information that is already out there about me, maybe, just maybe I won't have to be treated as subhuman by some on initial interactions, or at least while I patronize a store on occasion. What are you doing to address the problems you have surrounding the use of technology in such ways beyond vocalizing your displeasure? Do you still use social networking, webmail, play apps via smartphone, purchase via credit cards online/offline, etc…? If so, your behaviors are telling others otherwise.
I'm just stating that's the direction things are going in now, and for anyone to avoid such realities means that they shall continue to be suspended in a state of cognitive dissonance. Hardly just my "scheme", I'm just a piece in the puzzle that was already being built before I was even born.
I don't consider HUDs to be AR unless there is some aspect of registration. To be fully what I would consider AR, they need to understand at least something about the scene and modify it. To add data to the scene without understanding it doesn't really count.
But the idea of glasses that shows you ammo count, health and other infos while your playing. Basically a HUD on your face. is really appealing to me.
http://mobile.reuters.com/article/idUSBREA2P1VC20140326?irpc...
So I was primed to read this as opening a new front in an ongoing, contemporary effort to use patents aggressively. Maybe the downvotes are a clear signal that I'm destined to be proven wrong in this regard. I guess we'll see.
The ill-intent is that they are betting on AR succeeding too so that they can extort money off that.
May be when they first made their Basic interpreter. And Word for Windows.
But everything else was an acquisition or a clone. DOS bought, Windows cloned from Xerox and Mac, Excel cloned from Lotus-123, FoxPro bought, XBOX cloned from playstation, Internet Explorer bought.
BTW, Word cloned from Word Perfect. BASIC interpreter cloned from all the previous BASIC interpreters that existed.
Being first or "leading" don't matter. It's about execution and a bit of luck. Look at Android. It sure as heck wasn't first, but they executed. Windows wasn't first, but they executed.
I mean, everything ever done with digital computers is an extension of Charles Babbage's work on the difference engine, which was cloned from Pascal's calculator of the 1640s, maybe with a couple of enhancements here and there. See how you sound?