And the consumer doesn't care at all what anyone is.
All they want is a good game, and for many of them that game is 2048...
The point of the article is to say that it is sad that people do not care about craftsmanship. To proclaim that people do not care about craftsmanship is only stating the obvious.
2048 was a good game for the first two playthroughs. Then I realized the trick mentioned in this blog and it was dead.
Threes remains interesting. It is a better game.
And the most important things in the world are consumers?
Yes? Unless you are making something for your own satisfaction of having made it, the responses of the people consuming your product are the most important thing.
I'm on HN, how did I not expect this answer?
Why does art hang in a gallery? Because the artist (or at least the owner) wants people to see it.