Microsoft Should Have Acquired Oculus Rift, Not Facebook
forbes.com
forbes.com
My guess is we'll see a competing VR product from microsoft at next year's E3 or a little before - watch and learn from Sony's overexposed rollout and maybe even nab a few dudes from the Oculus team who want to continue hacking and don't like the Facebook creep.
I wouldn't be to fast to leap to expecting a Microsoft competitor. The botched Sony launch combined with uncertainty about this purchase by Facebook may make them more likely to pursue other products in the next year and avoid seeming like a band-waggoner.
VR is a funny technology. It's been around a very long time, and attempts keep being made and failing. That means that most big labs probably have had long running programs. A problem with such projects is that once they build up some codebase or knowledge base, it becomes very very hard to start fresh or change directions.
I think the Sony project suffers from this, the product really is not in the same league as Oculus, both in hardware specs and the software/UI support. It feels like one of those clunky early MP3 players vs. the iPod.
Even if I weren't playing a fully AR game, I'd want something semi-transparent if I were playing on the train. Completely shutting off my eyes in transit would be weird.
I'd bet that if Microsoft knows about VR, cares about VR, believes in VR, they have working VR.
Hate to nitpick, but let's not forget about the awesome women engineers and designers out there, including at Oculus.
However, had Microsoft bought it, I'd be concerned that it would end up being some Xbox/Xbox-live only type item.
[1] http://www.engadget.com/2013/01/09/microsoft-and-samsung-dem...
Even better - project spark content would be free, which is a powerful tool to achieve mass appeal.
http://www.xbox.com/en-US/xbox-one/games/project-spark
I am sure this article will be followed by some offhand comment from Bill Gates the same as with Whats App. Maybe he will upgrade “bold move” to stealing our lunch.
http://www.osterhoutgroup.com/
http://techcrunch.com/2013/09/20/microsoft-osterhout/
From my experiences ODG was more of an industrial design firm than a hardware firm but judging by the Google Glass-like headset on their home page perhaps they were launching into a wearable project and got Microsoft's attention.
For what its worth, I'm more comfortable with the relationship I have with Facebook that with Google, because at least its clear on the surface what that relationship is - in the same vein I'm more comfortable with my relationship with Apple, compared to Google, for the same reasons.
The "Should have X" question is more of an acceptance stage, well I guess if they had to get bought I would rather have seen them go to....X than anything else.
But my biggest personal concern is still that this is really a first foray for a company that has never had a hardware product based supply chain. I would have rather seen Oculus go no where on their own then end up at a company that is going to have to build an entirely new business unit from the ground up to support the product.
Because lets face it they already had traction on their own.
My knowledge of what Facebook is doing, allows me to constrain my relationship with the platform in such a way that I have the upper hand of control. I'm strange though, I actually like targeted advertising - I'd rather have ads for something I might actually possibly buy, over say, tampons.
With Facebook, from day one, I knew what my relationship with them was, I knew they were out to make a buck with my data, and I needed to be careful what I let loose into their platform.
With Apple, the relationship is even clearer, I buy things from them, they sell me a device, and some minimal services with it, for a fixed price, and the relationship doesnt generally change over the term of me owning that device.
Combine VR with the holodeck Microsoft has going could be interesting in term of VR GUI.
But the only consumer VR affair was maybe a Sega affair and who knows, maybe they have some patents waiting to bite. But it is one of those techs that has been around for a while just waiting to go mainstream. Same was teh case with touchscreens, had them in the 80's even, just better on many levels now. As is the tech for VR headsets.
So should Microsoft of brought Oculus, No as they already have experience in that whole area and or the talent to make a something happen if a market is deemed there. Facebook on the other hand, are not as well rounded in the software and hardware as Microsoft and with that easier to borg in the skills needed and if you can get that as a package bundle, all the better.
Xbox is to Microsoft like Oculus is to Facebook.
Facebook has no direct connection with hardware, serious 3D gaming, VR or anything close to it. I fail to see how you can draw a comparison between the two. And the Xbox was not an acquisition, it was developed internally by Microsoft.
Look at Microsoft acquisitions of late - Yammer and Skype being two of the larger ones that come to mind. Still there and running.
Who is next?
Gaming is a weakness of Apple's Mac line. The situation is a lot better than it used to be, but is still a weak area. In one swift move they could've made gaming on a Mac better than anywhere else, and any developers who were not already developing for the Mac would have very good reasons to reconsider their position.
Either company could also do things like putting you ringside at a football game.