Radial NCAA Bracket in D3.js
billmill.org
billmill.org
Not sure how any of these have more than a <1% chance, let alone 4%.
So, the 1-4% chance of a 16 winning is the result of applying the log5 algorithm to their power ratings.
Also remember that there's only 80 16-vs-1 games in 20 years, and only expanded to 64 teams in 1985, so it's totally possible that there is a 1-4% chance for a 16 to beat a 1 and it just hasn't happened yet.
If I can be a complete jerk, but improvement is based on feedback, etc., a couple of modifications:
* edit the lower values (2% or less, especially at the center) to reflect unlikely but possible events: most people (rightfully) assume that 0% means: not possible, as in, against the laws of nature. Very unlikely is more 0.1 or 0.01%; it’s a huge hassle, but from experience those are worth all the days spent on that -- I've done it enough times in LaTeX, R and D3.js to know…
* use the team colors for the tone; it's cheesy, but fans would love that;
* use the likelihood to reach that point as an opacity factor: opacity is a fairly intuitive way of expressing something.
Finally, if you want newspapers to re-use it, make version with a black and white background. Yes, I should do all that myself, rather than comment… Yes, it would be easier for you all to comment before I gather the courage and try.
ALSO the data is there in the JSON, it would be easy to file a pull request over that way --->
:)
> d3.format('.2%')(.223)
"22.30%"
https://github.com/mbostock/d3/wiki/FormattingIt'd also be cool if mousing over the inner circle updated the coloring of teams, showing their probability of reaching a certain game.
As for the highlight… Yes, I though about that, but it makes things complicated: you have to decide what threshold to cut, and sport team fans are very passionate, so that would ostracise the remaining teams.
"Who are the likely contenders?"
"What are some of the closest games between big contenders we will enjoy?"