But on modern browsers GSS can already solve and lay things out in 60fps.
But on modern browsers GSS can already solve and lay things out in 60fps.
Also I believe that many problems that this is trying to solve is already alleviated in existing technologies that will work in modern browsers, including IE10+, and web documents do not necessarily need constraints.
I think contributing to Mozilla or Webkit, or proposing a specification to the W3C would be more advantageous for your cause.
As for performance, that sounds very dubious given that even my Nexus 7 does this thing at 60fps
Runs a bit smoother in Firefox.
Adding another slow layer is not really helping anything: by the time you have browser-C++-overhead + DOM overhead + JS interpretation/V8/SpiderMonkey overhead, adding another layer on top of this all is really not wanting to make me develop on this platform.