Successful officeless game studio tells its secrets
gamedev.net
gamedev.net
If only my current employer understood this.
I knew it!
I imagine this could get time-consuming for whoever finds and hires all these temporary task-based contractors -- but as an employee it certainly sounds appealing to be able to focus on the higher level while the lower level is quickly and expertly handled elsewhere.
But these are a tiny fraction of all players anyway.
I'm not sure that's terribly exciting to anyone here, though. Few on HN, I presume, would start up a game studio in order to be the next Realtime Associates, even though they have been around for 23 years.