FTL: Advanced Edition introduces Clone Bay, Hacking, Mind Control and more
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Definitely planning on getting the iPad version the second it arrives in the App Store.
What makes the game so fascinating is how many different, exciting situations arise from a number of pretty simple game mechanics.
One example to show how complex it gets: You are in an asteroid field and your medbay has a hull breach (so oxygen is low in that room), enemies which have beamed on to your ship are on their way to your engine room, but you see the enemy ship's shields are down to zero, what do you do with your crew of 3? Do you repair your weapons first, fix the hull break, or try and suck the oxygen out of the engine room to suffocate the enemies?
I think FTL is one of the few games where this is actually an achievement. Well played!
> What makes the game so fascinating is how many different, exciting situations arise from a number of pretty simple game mechanics.
That's also what make it frustrating sometimes: let me relate some fictional situation that depicts this. I have my multi-shielded ship with my crew of 4 against a powerless enemy. Oh, they just teleported a boarding drone into my oxigen module, making a breach on the way. I can only send two of my men at the time and the heal module is far away. In the mean time, they have not been able to get through my shields and I have deactivated almost all their weapons. almost. A teleported bomb has started a fire in the shield module and destroyed it ; blaze is spreading to the heal module. Most of my crew is now half dead, I can only extinguish the fire by making vacuum, but cannot fill it back with air. In the mean time, the boarding drone has gotten to the weapon module. … Glad to have served with you on this ship. Open all doors.
On the plus side, if it is frustrating, it is also very humbling and makes you paranoid. Alright, the plus side then: having to deal with so much random is what makes the challenge very interesting. The game is not about winning, it is really about learning from your mistakes (in most games, you just need to guess the scripted motion or the right path by trial-and-error).
This game game is horribly difficult (DF is more complicated, but not that difficult) but this is what make it great. Losing your well-crafted carefully designed ship in the seventh sector because of a complete freeze of the game can be quite unnerving though (save file is removed when you resume your game).
tl;dr: FTL is horrible, play it!
I figure that too, but preferred to use suffocation to achieve this (having a boarding drone is a great help). For the final boss, I think it's just impossible to beat it without previously killing all its crew (in first fight).
Personally, I enjoyed the game a lot more on Easy. It's still really tough, but much more doable. Your mileage may, of course, vary.
The soundtrack is now permanently associated with my daughter and that crazy time. I haven't really played it since she was a few months old, but now I'm very excited to try this new version - but I'll wait until my next kid is born in a few months!
The advanced edition is a free update to the vanilla FTL. Your Steam version will probably be automatically updated once it's out.