Sure, but what if the error is thrown at you as an exception in the first place—which happens a fair amount, because that's how the JS runtime tells you when something is wrong? How do you get from there to the callback way?
What the Lisp macro I mentioned does is generate a separate try-catch around each block of code that runs at a different time and thus might throw an exception that would not otherwise get caught. In that way it catches every exception that's thrown, converts it to an error object, and passes the error back through the callback chain. The async library could do the same, albeit with a lot more code. I'm curious why it doesn't.
From a practical perspective, it doesn't make sense to try to catch exceptions in asynchronous code, anyway.
I don't think that's right. Asynchronous code is just synchronous code that runs at different times. Each block of synchronous code can generate exceptions. I agree that if you don't catch them then, they become useless; but you can catch them then. The reason this is not a "practical perspective" in JS is not that it doesn't make sense, it's that the language doesn't support it. Even the minimum code necessary to catch every exception involves so many try-catch blocks as to obscure the rest of the program. So no one writes such code by hand in JS.
Yet it is, I think, code that one wants, because without it you don't have a consistent error model. You end up having one model for first-class errors—the ones you detect and pass to callbacks before an exception has a chance to arise—and a second one for the dregs—the ones that come from any code that didn't know about or follow the callback convention (which, critically, includes the language runtime). The latter kind of error either crashes the server or gets caught by a top-level handler so it "only" crashes the request it was processing. That's a half-baked system.