There are some very sequential and unfortunately common "corner cases" in layout (e.g., uncleared floats) that have lead us to currently prefer the higher clock-speed CPU for parallelizing phases. Even if we find a great way to work around floats, it's likely there will still be a lot of CPU/GPU chatter, which makes it difficult to use today's GPU cards when you're trying to keep total page load well under 200ms and incremental reflows < 15ms.