Make it crossplatform and you have a BIG win.
Make it crossplatform and you have a BIG win.
QT is good.
Standing on the shoulders of giants certainly makes it easier to see.
http://slangkamp.wordpress.com/2009/05/23/10-years-of-krita/
http://www.valdyas.org/fading/index.cgi/kde/krita_10_years.h...
Part of the reason Krita development has accelerated massively in the last couple of years is that its team decided on a clear mission statement at some point, one very different from GIMP: Krita is a painting app first. The main use cases are painting, illustration and texture-making. That it's also quite useful for cases GIMP traditionally aims at (photo editing, web graphics) are down to toolset overlap between the use cases and a robust, modern tech foundation (colorspace-independent implementation strategies, etc.), but Krita isn't actually trying to compete with GIMP and ventures into territory GIMP doesn't really serve.
One difference might be that Krita existed as a project to write a raster graphics editor for years before deciding to double-down on painting, and did quite a bit of broad foundational work in that space, like aiming to operate colorspace-independently and implementing various general raster editing tools (e.g. a sophisticated layer and adjustment layer system). Krita retains those traits today, which I feel makes it broader in actual scope than MyPaint, which I think directly started out as a personal project to write a stylus-driven painting app and then grew out from there.
Less of the glacial Debian-style politics than have encumbered GIMP never also helped Krita.