North American video game crash of 1983
en.m.wikipedia.org
en.m.wikipedia.org
So, are we going to see something similar in the mobile game market at some point?
I could see a point where the rate in phone growth slows due to saturation and then the vendors focus on aggressively keeping the customers they have (whether with new games or more content for old games)-- which would tend to favor the largest app developers at the expense of the smaller ones.
I feel like we are heading towards a point where a lot of people will be extremely reluctant to pay for games because they are used to free but will also assume that anything free is a scammy rip-off waiting to happen.