Or, and this is a wild one, grab the mouse and click the point where you want the cursor, rather than giving some sort of treasure map to Vim: "Starting at the typedef, take 5 steps right, then 10 steps down, and 2 more steps right"
Or, and this is a wild one, grab the mouse and click the point where you want the cursor, rather than giving some sort of treasure map to Vim: "Starting at the typedef, take 5 steps right, then 10 steps down, and 2 more steps right"
It numbers your current line as 0, and counts up and down from there. It makes it very easy to see that you need to delete the next 5 lines, or move up 10 lines without doing any math.
As for your mouse comment, I don't think you can compare the speed with which an experienced vim user gets their cursor where they want it to the catastrophic cache miss of removing your hand from the comfort of the home row, grabbing the mouse, moving it where you want, clicking it, and moving your hand back to the keyboard. The mere thought makes me shudder :)
haha, great prose.
+1 for relative line numbers. I scripted up ctr+n so I can toggle between relative and absolute as needed, though, there are even plugins capable of intelligently switching when necessary (like http://www.vim.org/scripts/script.php?script_id=4212).
http://jeffkreeftmeijer.com/2013/vims-new-hybrid-line-number...
However, I use the vim-powerline plugin which displays the current line number/total lines at the bottom which is enough for me.
My trackball is all of 4 inches from my right hand, and I always know where it is because it doesn't move around. Now, you can try and overplay the difficulty of grabbing the pointer ("I have to instruct my arm muscles to tense and pivot at both the elbow and shoulder while causing my fingers to curl into the appropriate shape" and so on) but I'd wager I could get the cursor to a given semi-distant point on a screen of code faster than even the most frantic of vim key-pounders.
However, even when editor keyboard commands become "muscle memory", there's still a little part of your brain that has to make a decision regarding how you're going to navigate/select/change/delete from point A to point B. With the mouse, you don't have to think up an algorithm for editing. You just think about the code at hand. I've found that the fraction-of-a-second decision making regarding _how_ to edit can be enough to interrupt my train of thought. Reading this article ( http://www.asktog.com/TOI/toi06KeyboardVMouse1.html ), while it may be quite old, helped me realize this fact.
That being said, I still think Vim is a great editor, and I don't mean to make any blanket statements about it's effectiveness. I just also believe that the obsession with "efficiency" is totally blown up with regards to editing text. Shouldn't we strive for efficiency in translating algorithmic thought to programming language? I think the keyboard crowd (myself included) tends to get caught up in the little details.