How CodeCombat Was Built
blog.leanstack.io
blog.leanstack.io
Just a little nitpick: Does anybody else find the redundant "like" annoying? It doesn't matter as much when you're talking but it makes reading it, rather annoying. Perhaps the editors should have refined that
Great read anyway. I always feel inferior when I see other companies' tech stacks but this makes me realize you can learn along the way and still be successful.
Scott: It’s a really complicated algorithm.
Nick: Yeah. Eventually, we could’ve waited for ShareJS to update to the newer version or we could just go to Firebase and put in an adaptor for that and it’s been totally stable since we did that. So we started using Firebase a couple of months ago."
So from that i infer that they were somehow using it to implement the Multiplayer mode. I still haven't entirely understood how firebase is a client-side DB so i am not sure how they were doing that
We are using ACE, not CodeMirror, so I added another adapter to hook Firepad up to ACE: http://ace.c9.io/
We also use Firebase to sync the wizard presence, position, chat, and game script state.
http://www.joystiq.com/2013/08/15/code-hero-one-year-later-m...
Its Twitter account hasn't updated since 2012.