Happy 40th birthday, Dungeons & Dragons
games.yahoo.com
games.yahoo.com
Unfortunately, the sports meant I never had an opportunity to find anyone to play the campaigns with. To this day - in my thirties - I've only played for a few weeks with other people and that was fifteen years ago.
It's probably the one thing I really regret. That I didn't find people that were also into it and, as an adult, find a way to regularly group together with them. It seems like it would be an incredible blast. Especially since being an adult means having all the money for the fancy custom maps and all the guides and everything.
Long live the memory of Gary Gygax.
Good news (everyone :)), contrary to other regrets, it's probably one of the easiest to fix. Basically, find the geekiest store/discussion board (related to boardgames, wargames, video games, etc) in your area and post an ad there, you'll quickly (though maybe give it a month or two, if you live in a small or inactive town) find other players. Have fun!
The hardest part is just coordinating groups as people start having children and getting married. Just aim small, 1 Saturday every month or two, and you can probably get a steady group.
I got a copy of Gygax magazine recently and all the fun memories came flooding back. I made life-long friends and thought about things I never would have due to D&D and its decedents.
On the darker side of humanity, D&D also gives a bit of a current lesson to techies in the valley. It is very easy to demonize a group and make quite a bit of cash off it. If you didn't head the lessons of the Tea Party and Occupy, then maybe looking at D&D wouldn't hurt.
"So, what do you do?"
I think ads work in magazines like that because they're for audiences with specialized interests, and because a magazine ad isn't as intrusive, and hopefully doesn't get in the way of reading.
We do a PDF version of the magazine as well, but I'm trying to think about what else we can do to keep it relevant for people that don't read those formats.
And of course, both magazines featured wonderful cover art. "Dragon" had a huge variety of artists and featured some really unforgettable pieces and Byte often featured Robert Tinney who perfectly captured the zeitgeist of the computer revolution with his simple, clean, but imaginative artwork.
At a high school reunion I saw many of that group and realized that was probably the most successful group of people I ever sat down at a table with. Three professors, a doctor, and a very successful business consultant. I feel really lucky to have had that experience.
Now my kids have the internet, and great video games. In those days we had to entertain ourselves by telling stories. It brought some interesting people together.
They recently started a new one: https://www.youtube.com/watch?v=0Z3ACZ5XDA0
I thought I wouldn't enjoy it, but it was awesome! I haven't played D&D (or any RPG) since 12, 13 years old (i am 34 now). I really would like to come back to it.
Michael Mornard, who was a regular player in Gary Gygax and Dave Arneson's OD&D campaigns is a regular contributor. He posts under the handle "gronanofsimmerya."
Jon Peterson who wrote THE book on the history of D&D also posts there using the handle "increment." Also check out the blog he setup for his book, Playing At The World, at http://playingattheworld.blogspot.com/
Fighting with/against humans is so much more fun than fighting with pre-programmed enemies; the challenge is much greater. Additionally, rules can be bent for beginners, and even for experienced players to make the story more interesting.
Also, the sheer geekery of it, the terrible puns, the amdram atmosphere... it speaks to something deep inside me. :)
If anyone knows/wants a London group, with or without homemade accessories/costumes, check out my post on LFG[1] (thanks to rndmize for introducing me to that subreddit!)
[1] http://www.reddit.com/r/lfg/comments/1w9ubp/offline_any_dnd_...
Today we still meet up (after almost 20 years of roleplay) weekly and play. Its our pokernight :)
Currently working on a better character sheet for the pathfinder version of d&d : http://charsheets.herokuapp.com
Demo character (One I am going to be using next session) http://charsheets.herokuapp.com/publiclink/27
If you decide to use it, be warned. It is still a work in procress. Very alpha. Such dev.
http://en.wikipedia.org/wiki/Dungeon_Master's_Guide#Advanced...
Where can I find a community that offers games with that rule set? Is referring to the rule set as AD&D the proper way?
[1] http://en.wikipedia.org/wiki/Dungeons_%26_Dragons_retro-clon...
Dragonsfoot bills itself as "the home of 1st Edition AD&D" on the web. They have many resources for AD&D, including character sheets, adventure modules, an e-zine called Footprints, and a very active discussion forum. Their URL is http://www.dragonsfoot.org/
You can purchase PDFs of 1st edition AD&D materials at http://www.dndclassics.com/
OSRIC is a simulacrum (retro-clone) of the 1st edition AD&D rules. Get it free at http://www.knights-n-knaves.com/osric/
I would recommend you wait a while for 5E, or try PathFinder, which is a continuation where 3.5 left off, and seems to be gaining lost of ground against WotC D&D.
Unfortunately, TSR got into this fascist "if it's not official, it's not allowed" kick for a while, but eventually that nonsense was left behind and WotC has done a fine job with the property (4e notwithstanding).
As for WOTC I'm really unsure how I feel about what they've done. I read that with 4th edition they also fast forwarded Forgotten Realms 100 years and switched it to the new magic system. I don't really read that much fantasy anymore but it still bothers me a little that the Realms I knew and loved are now gone. Kind of reminds me of that old Dragonlance 5th age thing. Oh well I guess I'm just getting old, I'm sure there's lots of people who enjoy having a fresh start. In other news I'm really excited that Shadowrun seems to be making a huge comeback! There's also seems to be some action on the Darksun front, it's really nice to see some of those old favorites that I felt never got a fair shake rise from the dead.
It will be interesting to see what 5e is like. Will it be a New Coke/Classic Coke type move? Or Vista/Windows 7... where an obviously flawed product is replaced by something much better that it should have been in the first place?
Though I dont play tabletop RPGs anymore , i still buy rule books or campaigns when I find them in shops, just to read them.
One might say video games killed tabletop RPGs , maybe somebody will come with a new concept using technology while keeping the essence of RPG, cause having a computer as rolemaster is not very exciting.
I'd disagree with that. RPGs were always pretty much a niche hobby. There's a rich fandom if you know where to look, and the industry is adapting to the pressures of technologies in some interesting ways (e.g. embracing print on demand). Check out the activity on forum.rpg.net to see the hobby alive and well.
A lot of popular RPG video games are either based directly on a tabletop system or get a tabletop system made for them. In the latter case, it's often an easier game to get into (the Dragon Age RPG is a good example) than some of the more standard tabletop systems. And then there's Cortex and Cortex+ which exists pretty much just to turn movie/tv shows into RPGs.
French guy here- I'm not sure why (well I have a few ideas, but they aren't very developed), but pen and paper role playing games were (relatively) super popular in France, and are still to this day. When I was a teenager in the early 2000s, there were several PNP RPG magazines distributed nationwide (Casus Belli, Backstab, Graal, etc.). I may be wrong, but it seems that only the US surpassed France on that point.
I was hooked from the age of 10 or so. I had been reading Choose-Your-Own-Adventure books for a few years, and one day I learned about Dungeons and Dragons. Sadly my local library didn't have a copy of the books, and I didn't have any allowance at the time, so I invented universes and rules on my own and played the games with my brothers. I later played some D&D, L5R, WoD in middle/high school, and read ton of custom rulesets/settings I found on the internet.
Good times :)
(and I did nostalgia quite a bit the other day by buying a bunch of used RPG books on Amazon that I had wanted as a kid but could never buy. They're going away for dirt cheap now!)
No, I'm pretty sure it was MtG (i.e., Magic card game). I remember the year before MtG got popular, super crowded conventions. Year afterwards, the biggest crowd were playing MtG. A few months later, and I'd started entering the MtG tourneys.
Traditional pen and paper RPGs are a very long way from being dead. The industry has changes radically, but it's still very much alive and as vibrant as ever. What's happened is that it's diversified away from a few very successful companies such as TSR, Chaosium, SJG, Palladium, etc into hundreds of small independent publishers serving niche audiences.
The radical reduction in the costs and difficulty of publishing, particularly in the form of PDFs, over the last few decades have revolutionized the industry. Kickstarter is also acting as a fantastic catalyst that's matching up audiences with capital to authors and publishers in need of funding. This is enabling a whole host of projects that previously simply wouldn't have been viable.
There's also a mini-renaissance going on in children's RPGs with games like Mermaid Adventures, itself a very successful kickstarter project, being a favorite in Chez Hibbs. There's never been a better time to get into RPGs and never been a greater variety of innovative games in print and available to play.
After attending a reunion with a bunch of college friends, we started up a gaming group again. Of course, we are now scattered all over the country, but using Fantasy Grounds solved that problem. It's a decent piece of software for remote role-playing and has lots of support for different systems. We are using Pathfinder because it's the best spiritual successor of the original AD&D.
After a couple months we started using Skype, which made the game move a lot faster, and later migrated to TeamSpeak, which makes for a really good environment for getting a geographically-diverse group together weekly. 6 years on and it's still going strong.
Sadly I can't find anyone willing to give it a go to see if I would still be into it. Would really be a good use of something like Google Hangouts.
My dream is to take an old G4 iMac and make the screen move remotely, it would be epic at the table.
Anyways, Roll20 is great, and I'd give it a shot. Roll20 has allowed my 10+ year gaming group to keep gaming.
I won't forget a friend realising how you could abbreviate Find And Remove Traps. Never. Gets. Boring.
Strangely, DnD caused different types of teenager to unite around the same table; Geeks, tracksuits, metal-heads and pot smokers.
Them were the days...