Julia is more concise than Python. The language was designed to work with multidimensional arrays; it wasn't bolted on afterwards. There is no difference between a 2D array and a matrix; * always does matrix multiplication and .* always does element-wise multiplication. There is no awkwardness involving differences between NumPy arrays and Python lists. Everything has a type, and you can make a multidimensional array that efficiently stores values of any type. You can define your own types and define how arithmetic operators act on them with a minimal amount of code.
Julia's type system makes writing efficient algorithms easy without sacrificing any performance. If you define your own immutable type and define your own operators on it, Julia can make those operators run as fast as they would on ordinary values. In addition to general matrices, we have diagonal, symmetric, and tridiagonal matrices. The same routines that work on general matrices work on these as well with the same syntax, just more efficiently.
Julia uses multiple dispatch instead of traditional class-based OO. Methods are not a part of the object; instead, they operate on the object. Different methods with the same name can be defined to work on different types, or a single method can operate on a set of types, but the functions it calls may be implemented differently for each of these types. This is a better fit for technical applications, where the data doesn't change much but the methods do.
Julia is homoiconic, which is more useful than this article makes it seem :). It's easy to write code that writes code. If built-in language features aren't enough to get good performance with concise syntax, you can write a hygenic macro that does this for you.