A keyboard that rises up from flat touch screens
news.cnet.com
news.cnet.com
I didn't do it consciously, but ever since Apple introduced the toushcreen keyboard and it became the standard I've changed my mobile usage pattern from primarily producing (composing text) to consuming (reading and playing games.) The novelty of playing games on my phone wore off quickly, but the loss of productivity has been permanent. For anything that isn't passive, the smartphone is more of a chore to use than it used to be. So I hope this works out.
Also, you can change the default keyboard at the application level[2], but this leads to annoying "edit here, copy, paste there" workflow solutions. You can also change it at the system level if you have a phone that can be jailbroken.
A particularly awesome example of alternative keyboard implementations on iOS is Hipjot[3], which affords two-finger swype-style typing. The developer demonstrates 120wpm touch-typing on his phone[4] and advertises 70-90wpm on the Hipjot app store page.
[1] Pretend I acknowledged the iPad.
[2] Fleksy includes an SDK option. http://fleksy.com
[4] http://www.macrumors.com/2014/01/11/new-ios-swiping-keyboard...
I think it's great to see that Kickstarters and VC funding aren't the only ways to get some funding to get good, technical ideas of the ground.
[1] - http://news.cnet.com/8301-17938_105-20072117-1/tactus-touch-...
[2] - http://www.nsf.gov/awardsearch/showAward?AWD_ID=1047485
i could see another type of event being needed - keyTouch and keyPress ???
Lack of hover is one of the trickiest things in designing for touch screens right now. There's no good way to tell the user a bit more about what's going to happen, until they commit to a touch.
> Currently, the technology is limited in that it's a fixed single array. You wouldn't be able to use the Tactus keyboard in both portrait and landscape mode, for example. But the goal is to make the third generation of the product dynamic. "The vision that we had was not just to have a keyboard or a button technology, but really to make a fully dynamic surface," says cofounder Micah Yairi, "So you can envision the entire surface being able to raise and lower depending on what the application is that's driving it." Meaning it could display a keyboard when you're typing an e-mail, a number pad when you're dialing a phone number, and perhaps letter tiles when you're playing Words With Friends.
"Tactus says it wants to be in production by the end of 2013 or beginning of 2014."
I wonder if there is more recent news on this.
(Also note that voice recognition doesn't count, as to compete with a keyboard your input mechanism has to be discreet)
She was a correspondent on ZDTV/TechTV, which I watched constantly in its day. It may be the first time I've run across something of hers since then.
If I'm looking to type more than a sentence on a touchscreen, it will generally be on a tablet and with it sitting on a table/lap. And even then, I could get away with something like home keys to stay centred on rather than a raised impression of every key.
I'd like to think that future input in these situations will come from something other than an on-screen keyboard that takes up screen real estate.