Strike Commander was awesome.
I am really puzzled as to why the * Commander genre didn't get more clones/imitators.
I am really puzzled as to why the * Commander genre didn't get more clones/imitators.
Anyway, those kind of Commander-like flight games have limited replay value, because of the lack of a dynamic campaign and a hollywood hero story doesn't sit well with most flight sim fans, so we ended up with dumbed down arcade shooters like Ace Combat.
There was a Strike Commander like flightsim back in 1999 called "F-16 aggressor", which had a very impressive flight model and cockpit, but sadly wasted on an even more forgettable hollywood hero story thing.