What still sucks about front-end web development
pling.org.uk
pling.org.uk
Then why are you using a framework that provides these kind of classes ? dont like the classes , dont use it , or use a semantic CSS framework. You cant complain that tools developed by others that you use for free sucks.
- JavaScript library management
Same stuff, I'm not sure why people complain about all these freebies today. When I started webdev , all these tools were not given , today there are thousands of them,if they suck roll your own tool,by the way i'm pretty sure you could fix bower yourself.
- Media Queries
Not sure what you are complaining about. The way other people use media-queries? why do you care?
If you really want to complain about something , complain about the fact that most browser vendors still dont provide headless browsers for instance, or are slow to implement standards that have existed for 10 years, or release browsers will very bad debugging tools, or mark some nasty bugs as "wont fix"... The people that actually make money when a user browse the internet ... complaining about people that try to fix things without having a huge team behind them is a bit selfish.
The current state of the industry is a lot of people are complaining about the freebies they get without contributing back to the open source.
Constructive criticism (like in this article) is a valid way of trying to convince others that a better way is possible. He is cleary stating the use cases he would like the tools to fix.
Shooting down the critic by saying 'so fix it yourself/so fork off/so go code another lib out of the 30 000 that exists' is, on the other end, not constructive. Do you have better arguments?
HTML 5 and it's deluge of new elements - used 100% correctly per the spec - is still only semi-structured. There are all kinds of ways to interpret what should go inside an 'article' or 'section' or 'nav' element and people do - you just can't trust the hundred million different interpretations of the spec every web developer brings to the mix. Then there is javascript which may make the page completely blank/unreadable if not enabled and, and .... urgh! Stop pretending like it's something that matters to you. It's only good for readability, I guess. Maybe. I'm not advocating going back to tables, but this is such a piffling little nothing to be concerned about. The important problem is can the information embedded in your webpage be easily extracted despite all the noise?
I don't know of any solutions to the tag soup that is HTML besides introducing structured data via microformats:
- https://support.google.com/webmasters/answer/99170?hl=en&ref...
- http://en.wikipedia.org/wiki/Microformats
And even that feels like a hack sometimes.
I've started writing a browser that sucks the information out of your webpages and displays it in a very boring, very Web 0.5 kind of way. It's going to have blackjack. And hookers.
RSS is the best thing since sliced bread.
I care. Semantic HTML is easier to work with when creating, maintaining, interacting with, or consuming HTML.
It's almost irrelevant from the standpoint of interacting or consuming the markup, and even then there is no injection against telling the world an element is a main-sidebar in addition to being a col-xs-4 which will pull-left and be a list-unstyled.
I don't disagree with point #2 or #3, but I think these are smaller issues in a lot of ways compared to some of the other things I have seen in my short time developing.
The author is spot on with his concerns, but I think there is one more to the bower equation. Why does the package manger have to pre-build their assets for me to use them? Why can't I use the grunt files associated with the bower project I imported to build my assets? Let's imagine there is a scenario where I create some sort of grunt config which includes/excludes certain bootstrap js files (I'm assuming that 1) grunt allows me to extend/overwrite the package's variables 2) I can chain the grunt builds of multiple dependencies together...then when I build my project, I only get what I configured.
e.g. Non-semantic HTML is avoided with Shadow-Dom + Custom Elements + aria attributes & JavaScript library management is mostly solved by ES6 modules.
> why does every single Sass/Less framework suggest first in the documentation that you should write your HTML like this?
Most major Sass grid frameworks encourage semantic HTML and always have. See, for example, Chris Eppstein stating the rationale behind blueprint-sass in 2008:
"The biggest advantage of using the "sassified" version of blueprint is that you can use semantic class names again and stop putting "display classes" in your markup." - https://groups.google.com/d/msg/blueprintcss/Yyx9PpZpCRA/wq1...
Both Susy (http://susy.oddbird.net/) and Bourbon Neat (http://neat.bourbon.io/) follow in this tradition.
The Foundation and Bootstrap documentation is targeted at people using the generated CSS, which is why they use non-semantic class names. I'm not familiar with Gumby, but there is no good reason for them to encourage non-semantic class names when using SCSS, although presumably they are assuming their main users are similar to the CSS-only users of Bootstrap and Foundation.
Yes.
But lots of people aren't creating documents. They're writing applications.