4 apps, one weekend
bitar.io
bitar.io
PS: I'm a little bothered by how you used "transgendered" in reference to UI design. Some people might find it insulting.
It wasn't until very recently that I made the very obvious discovery of "the only way I'll ever make it is to make it". I discovered that entrepreneurship is not about coming up with ideas, it's about bringing those ideas to life. I wrote about this epiphany here: http://bitar.io/the-entrepreneur/
PS: I'll change that word :)
Great blog you've got there. Why, oh why, did all you cool kids stop using RSS? :-)
I'd love to see a follow up showing how these apps did for you.
Also - was the title referencing, "4 touchdowns, 1 game, Polk High"? https://www.youtube.com/watch?v=DikpddPf79g
Edit: guess sales force already did http://help.do.com/customer/portal/articles/490143-how-do-i-...
And asana http://blog.asana.com/2012/01/create-repeating-tasks-for-you...
Though neither is a task template
Not sure if it's just me, but the "Do Something" app icon [1] looks a bit too heavily inspired by the Apple Trailers app icon [2], with gloss removed for iOS 7 (on iOS 7 itself there is no gloss although it's there in the iTunes link), no film roll in the middle, rotated 45º, and used round rects on the corners of the ticket.
[1] https://itunes.apple.com/us/app/do-something-find-things-to/...
[2] https://itunes.apple.com/us/app/itunes-movie-trailers/id4719...
Not exactly "measly" for mostly passive income.
It takes me too much time to get the UI (and they're never works of art anyway), screenshots, app store description, not to mention the final polish.
It's a pretty terrible game but I guess you just have to pick something that you think is a "terrible idea" and just get it done. I'm sort of ashamed of my work, but to just get something completed feels good. Not everything you do is going to be on your headstone :)
How do you tackle distractions which potentially can fade out the inspiration to create something awesome.
And what API do you use for Word app?
As an iOS developer, doing this in a couple of hours is a bit crazy. It'd probably take me a day - day and a half to do.
Would you mind sharing the data source(s) you used for the Do Something app? Curious about both what resources are out there and how easy they are to integrate.
99% of profitable iOS apps do little to no promotion. Instead, they're found via search or on the top lists.
Better to try a bunch of things, as you say, and then invest your time into improving whichever is already working best.
This is exactly what I did with my Spanish Bible apps.