So, I urge you to reconsider your opinion; I believe it may be wholly incorrect.
Alas, I realize not everyone thinks the way I do, but I consider among the worlds most functional 'computing experiences' occurred during the Arcade era, where, indeed, one could wonder at the .. sheer .. computing power .. being used to render sprites. With 256 colors.
So, at the risk of perhaps moving the goal-posts, let me just say that while the 6809 might've been a 'games console cpu', at the time, it was also used in a few .. relatively interesting .. micro's.
Anyone returning to that era, in their own way, contributes what they can. In my case, I consider the still-functioning Joust and Defender machines in my neighbourhood, at the very least, accessible through a repository ..
"The 6809E was featured in the TRS-80 Color Computer (CoCo), the Acorn System 2, 3 and 4 computers (as an optional alternative to their standard 6502), the Fujitsu FM-7, the Welsh-made Dragon 32/64 home computers,"
I know and have/had almost all of them. Maybe more popular in Europe?
And I can also confirm that they also used the PSHS/PULU hack to do some very fast memory copies and blanks.
Until you come back and decide to buy something, and suddenly .. it mattered which CPU you chose. Z80, 68xx, the rumoured 68k, and .. so on. It was a bewildering time.
(Thankfully, the still-functioning, embedded Video Game Arcades were able to provide some relief. I knew a few arcade owners, lets just say.. ;)
Anyway .. there was a Tandy shop, and I had a CoCo section in my (long-lost) notebook. There were some funky things, no? But still .. in the Amstrad invasion, the Atari megalith, the Commodore death spiral.. Tandy kind of lost the plot. Strangely so. The CoCo were somehow 'tainted' in my mind, back then, because of the TRS80 connection. Things didn't have to be so grey.
Nevertheless, if the connection with the Arcades had been made, I'm sure the CoCo could have kicked some serious ass. What heady times!