This is really amazing, but I'd throw in an oculus rift for a true out of body experience.
Longer term solution: Your presented face would be computer animated.
Replacing the video feed of a person's face with a computer generated, almost-their-face-but-not-quite simulacrum sounds like it'd heavily increase user nightmare rates.
Headphones would probably be a big help though.
I have a rift dev kit and any significant amount of lag between moving my head, and my vision being updated makes me feel a bit woozy.