What the PS3 and Xbox 360 can do that next-gen still can't
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The ethernet on the PS2 was optional until one of the later hardware releases. Very few games were released using it until after the PS3 had already shipped.
Maybe I'm a little biased (because nostalgia, and Jet Set Radio), but I think the Dreamcast was ahead of its time by a margin
Point is that an SNES could play SNES games with essentially no loading time.
Also there has been an evolution of games that have lead to games accepting loading times. If we didn't developers would find ways to get rid of them. As it is there isn't enough incentive for them to do it, if they can get away with it and put more effort into that lucrative DLC ;)
I think the leap to disks was due to the need for space (sound especially) and loading came as a cost. Perhaps the next-next-generation will all be downloaded onto SSD and we can do away with loading times again :D
I will not be buying another console. I've had PC hardware attached to my TV for over a decade for mythtv, a simple PC with steam installed and a TV plugged in, instead of a monitor, will be my next console. Probably next time I upgrade my mythtv frontend it also run steam.
Or perhaps I'll buy a generic $50 android "pc" tv thing and play everything on my phone, on my TV. Probably both setups.
As a bonus all current gen minus one or at worst current gen minus two games can be easily played on a PC.
Paying for multiplayer access with the PS4 doesn't seem too egregious, especially since their online service also introduces a bunch of new social and sharing features. It also includes the benefits that PS+ had in the PS3 era - discounts on games, free games, etc.
The PS4 is actually a highly capable media centre - as long as you're not trying to stream from your local network. For me and all of my friends, that's not a problem. Since I don't watch much TV, BBC iPlayer and Netflix fulfils 90% of my entertainment needs.
I think we can all agree that while mildly frustrating, breaking backwards compatibility is a usually good thing.
The lack of external storage may indeed be a bummer. Though I have yet to see anyone complain about hitting filling up their PS4's disk. Storing shared videos (and to a lesser extent, screenshots) in the cloud alleviates some of that, I would imagine.
Maybe some of the loss of functionality in the PS4 could be re-enabled with future firmware updates if there's enough demand/complaining.
Personally I'm more likely to get a replacement used PS3 once the prices dip a bit more.
Besides the exclusive titles I don't know why should anyone buy a console right now for gaming.
- Low barrier to entry / technical know how.
- Future proofing, a next gen console will probably still be running the latest games in 7 years time.
- Level playing field. All gamers online have the same input devices, hardware and performance. No getting you ass whooped because someone has the game running at 60fps to your 30.
- Easy TV hook up - Not everyone has a 1080p laptop or large external monitor. Most people will have a 32"+ HD ready TV.
- Simple input method. You get an easy input method out of the box, no complicated keyboard inputs, or expensive lagless mice to buy.
- Camera / Kinect games, for fitness, dancing etc (if that's your bag)
- Online/service stickyness. Achievements and trophies, friends etc.
- Marketing, big big factor. I have never seen a steam TV ad.
- One off bundled cost, perhaps steam box(s) will address this.
- Security (PSN hacks aside) I don't know of any console viruses.
I don't agree with all of these, but it could help answer your question.
Isn't a 32" HD Ready TV a large external monitor?
Some of your claims are weird. I'm not sure what makes a HDMI cable magically know its supposed to be harder to plug in because its connecting a PC rather than a console.
Consoles just work...
I scrolled around tigerdirect just for fun. It appears you'd have to work pretty hard to buy a video card that doesn't have HDMI out.
As a secret knowledge that horse left the barn a decade or so ago. Too many people have sat in meetings/classes where some drone plugs his laptop into a TV projector and reads a powerpoint to the bored sleepy audience, and calls it a great presentation.
I am certain its possible to find a way to make it not work, for either consoles or PCs.
The point is if consoles aren't any better than PCs anymore because not only are they no longer less of a PITA, they're actually now more of a PITA than a PC, even an extremely minor hassle at the hardware level results in the PC beating the console as an overall gaming system.
The ogliopoly or whatever of console mfgrs results in anti-consumer actions that suck. The PC world is hardly perfect, just better off.
My experience with the xbox one so far is that it is not all that smooth, and I can turn someone elses xbox off by saying it (even when im off screen) Think its possible for the kinect to watch the lips of the signed in player so it can verify that the player is speaking, not the troll that masters the "xbox turn off, yes" command. But in the end for me the xbox voice commands are fun and I don't think it will fade away since it is easier to use voice. (Also needs fixing, is the part where a paused game randomly resumes)
Perhaps for things like "Xbox record that" but most stuff I think the voice commands are a novelty.
Backward compatibility for consoles is rightly a thing of the past. I don't want companies to have to worry about making the hardware massively expensive (see: PS3) or reducing their ability to innovate by moving to new architectures. If I want to play PS3 or Xbox 360 games, I still have my PS3 and Xbox 360.
That aside, I do agree with the gist of the article.
I've noticed a relatively recent trend where big companies have no problem releasing a new version of something missing massive amounts of functionality missing from the previous version. I guess Final Cut Pro was one of the first big obvious instances of this, but it is happening all the time now from new consoles to Google's Map app, to lots of other things, and it can sometimes be really infuriating as a user, especially as we move into a world (via SaaS, web apps, forced updates, etc) where the app ecosystem virtually forces you to upgrade things on a constant basis with no easy ability to keep using the old thing that worked better for you.
Now after reading this article I'm really wondering. We don't have any consoles except a Wii so I was looking forward to having a "media centre" finally, but it looks like I'm SOL there on the PS4. :S
They are cheaper, build quality it better, more titles, more features.
I was asked if I wanted a PS4 this Christmas to which I had to honestly reply, no. Getting the first production batch with so few games just didn't appeal to me over other things I could have.
(I might even have gone the M-soft way, since they seem to have better support for hobby developers, but I don't have time for work/hobbies already and ... well, Windows.)
Edit: I might look into Steam and an ok graphics card for one of my Linux computers. (Anyway, my 2 cent.)
The particular thing I'm really jazzed about on the PS4 is not GPU power, but that it has sixteen times the RAM (and much faster RAM to boot) of the PS3. The relatively small memory of the PS3 forced game makers to limit the size of levels, or go to great lengths to structure them to allow streaming of level data, and the amount of detail in each level. The PS4's (and Xbox One's) much larger memory should give much more freedom to game makers and help get rid of one of the most annoying attributes of many PS3 games: "Loading...." screens every five seconds...
Having said that, "The Last of Us" on PS3 is a far better game than anything available on the PS4 currently -- crisp graphics aren't everything. And you can pick up a PS3 with that game bundled for like $200 now compared to $400 for the PS4 with no games.
The PS4 is lacking in the local video streaming department currently, as the article says, but it does have the usual assortment of media apps like netflix, hulu, amazon, vudu, etc. Personally the lack of local video streaming isn't a big deal for me because I have a dedicated htpc hooked up for that, xbmc on a cheap htpc (or even a raspberry pi) is always going to be a better, more codec-inclusive solution than whatever local videostreaming solution the consoles offer.
The changes of that are pretty low.
[0] the PS3 did not even bother, early revisions just bundled PS2 hardware wholesale.
I currently have a PS3 and the last game I bought before GTA5 was Final Fantasy XIII, so I am not exactly a regular gamer (although I play a couple other games on PC). I was happy to be able to play GTA5 online while not having to pay for a monthly subscription that gives me countless extras I have no need for.
If I went and bought a PS4 this would change, I would either have to spend extra money for something I was getting for free previously or enjoy the next game offline; something that has been increasingly difficult throughout the years (when is the last time you found a proper two-player game, for use with two controllers? Even need for speed is online-only these days if you want multiplayer).
It wasn't a thing of the past in the first place really, save for a very small sliver of time where it was useful to (mainly) Sony: the PS2 was compatible with the PS to (successfully) ensure it wouldn't relinquish first place. The SNES couldn't play NES games, the Dreamcast couldn't play Saturn games, the Xbox 360 wasn't actually BC with the Xbox (it could use emulation profiles to run a select number of games, and not necessarily every variant thereof), and early PS3 were reluctantly compatible with the PS2.
And they did that by effectively putting a PS2 inside the case alongside everything else, ironically making backwards compatibility one of the things contributing to the high price and hence slow early adoption of the PS3.
On the paying for online/PS+ thing - this is a drop in the ocean for us HN readers no doubt, but the people I think it will affect most are younger people who don't have the disposable income. Eg, my nephew's 13, and he games online with his mates all the time on games which they play forever. £40/year for him and his mates will probably be a bit of a block. Maybe Sony could have come up with a light option which didn't give you all the free games and stuff?
Say what now? The previous console generation was the longest console generation to date. And now we're just supposed to throw all of that away?
What makes the whole situation even more appalling is the lack of support for external media. By buying a new console, basically all of your existing games and external media will be useless. Not exactly a great situation for a device with very, very little actual content available right now. But at least you can always re-buy your old media on your new device, eh? Gotta love forced double-dipping.
Meanwhile, a PC will continue to play all the games from the previous gen AND will play all the games from the new gen too, while also playing your media and doing a billion other things. Combine with the fact that PC gaming is easier than ever these days and frankly comes with the least amount of bullshit, I really don't understand why anyone would want to buy what is essentially a tightly locked-down PC from a company that basically treats you as a gullible idiot with a credit card attached (goes for both Sony and Microsoft).
I was largely apathetic about the previous console generation, but this new gen manages to actually disgust me from the get-go.
Or just dont throw your old console in the garbage