What our company has ended up doing is wrappering most low level functions with the common code around it. For example, fopen() may fail and return EINTR if the process received a signal just as it was opening a file (we use signals to tell processes to reread their config so this does happen albeit rarely) so the wrapper calls fopen() in a do/while loop that repeats on EINTR (and a few others). It saves you from writing the same 50 odd lines each time you want to open a simply open a file.
In an exception led world you'd still have to do the same thing, but with different syntactic sugar. You can't just fail and bubble up the exception without dealing with the few exceptions you must deal with and repeat, and you can't just repeat on every exception as most will just fail again and again. You end up writing code to do the same thing just in different styles.
Checking the return values of every single function call, and dealing with it, can make the code verbose (one line of code and then 10+ lines dealing with errors) but it is worth it in the end for bullet proof programs. Also code where you have to undo all of the work already done in the function up until that point, which can get a little tedious, i.e.:-
APP_RET makefoo( char *fname )
{
char *foo,*bar;
thingy_t *qux;
size_t len;
ASSERT( fname );
len = strlen( fname );
foo = malloc( len+1 );
if( foo == NULL ) {
return( ENOMEM );
}
bar = malloc( (2*len)+1 );
if( bar == NULL ) {
free( foo );
return( ENOMEM );
}
qux = malloc( sizeof( thingy_t ) );
if( qux == NULL ) {
free( foo );
free( bar );
return( ENOMEM );
}
...
return( APP_OK );
}
It's the job of anything calling makefoo() to deal with the various errors it can return, but the idea is to return the minimum number of unique error codes as necessary to avoid proliferation of error codes to the higher and higher functions. Many calling functions will only really care about success or failure, and will just use the return code to log out the reason for the failure.The wrappers help deal with many situations; did fwrite() write all of the bytes we wanted or just some of them? Well, our wrapper around fwrite will handle short writes and repeat the call depending on the result of ferror().