Now, this is pie-in-the-sky thinking, but I'd love to see something like Xamarin, that uses JS (for logic) and HTML/subset of CSS (for presentation) that builds cross-platform using native widgets.
Hey, one can dream, can't they?
Hey, one can dream, can't they?
This yields a massive reduction in time and cost associated with managing multiple code bases while holding onto the native experience.
It's not quite as fluid as html+css, but you don't hear nearly the performance-horror stories.
Converts an HTML5 canvas-based app to use native graphics routines. I haven't used it but been following it for over a year since the approach seems promising.
BTW, a similar thing exists for the ImpactJS game engine (Ejecta), but it only converts to iOS: http://impactjs.com/ejecta
Actually I would love to hear if anyone has experience with either of these.