Your Product is Going to Fail if you Don’t Ask Users to Pay
whatspinksthinks.com
whatspinksthinks.com
There are actually a lot of good reasons to wait before you start charging. Like, getting situated, getting everything working, working out the kinks, evaluating possible monetization models, etc. etc.
> The second one usually refers to media companies and massive networks like Twitter, Facebook, Instagram etc. If you’re the next Twitter, Techcrunch, Facebook or Instagram then kudos. For the other 99.99999% of you who fall in the first group with the rest of us, if you haven’t asked your users to pay yet, then your startup is completely bullshit until you do.
Uhh, no. A lot of companies can work on this model. And do so. The examples are numerous.
And, what is it with this condescending style of writing? If the content of the article wasn't full of reductive, hand-wavy half-baked ideas, the arrogance in that entire piece would be forgivable. But that's not the situation it looks like.
What does getting situated mean? Working out what kinks? People aren't paying for your product they're paying for what they believe your product to be. Kinks don't matter.
"Uhh, no. A lot of companies can work on this model. And do so. The examples are numerous."
Lets hear them.
"And, what is it with this condescending style of writing? If the content of the article wasn't full of reductive, hand-wavy half-baked ideas, the arrogance in that entire piece would be forgivable. But that's not the situation it looks like."
Sounds a lot like your feedback.
Though referral/affiliate models are uncommon they challenge the statement about "Two kinds of companies".
Though, there's services like pricegeek that crawl Ebay graphing the better deals. They piggyback of Ebay's existing affiliate model. They never solicit anything from the customer, nor does backlinking alter the price of the item. I guess the utility is of an 'aggregator', that makes decently priced items for more accessible.
My main point was that 'Your Product is Going to Fail if you Don’t Ask Users to Pay' seemed a little overtly broad.
Kinks matter if they make your product unsalable.
Charging immediately just because you're "supposed to" is just as bad a strategy as not charging because you're "supposed to."
Some business models are "get as many users as possible, get acquired, and live as a loss leader for a larger organization" and that's perfectly fine.
I agree, and address that in the article.
Shall we at least agree on the idea that "maybe some products should not be free and the creators should consider paying for them"?
Not sure what you mean by the creators should consider paying for them.