"Smartphones only become obsolete because the manufacturers design them to."
…and hardware getting faster, new sensors, etc. This line is getting pretty tired.
…and hardware getting faster, new sensors, etc. This line is getting pretty tired.
Instead, you get people pining for the days when PCs were obsolete in six months, "before consoles dumbed down PC development."
There's just no pleasing some folks.
As a quick illustration, look at the size of levels in Thief 1/2 vs Thief 3. Or the seamless outdoor world of Morrowind, compared to the loading screens of Oblivion and Skyrim. With just a little bit more RAM (say 1GB instead of 512MB), developers could've done so much more.
Instead, we've had a whole generation of 3D games in cramped and/or lifeless worlds with simplistic gameplay. But hey, they're pretty. It wasn't always thus.