I am surprised the server side is windows. If you stream your app to a device the server platform does not matter, and would have thought linux to be the first choice in that case.
On top of that the App-V/XenApp packaging suite are top notch and provide avenues for enterprise integrations. (I'm making a big leap assuming it's built on one of them, but it doesn't really make sense to build from scratch, as interoperability/portability would be a hassle)
I was initially excited, wondering how we could leverage this, but now I'm perplexed by: "currently supports streaming applications from Microsoft Windows Server 2008 R2."
I would have thought Linux would have been the optimal server environment too.
And windows still owns the PC gaming industry, though that it changing