You can build cool stuff with WebRTC in five minutes
simplewebrtc.com
simplewebrtc.com
It has been a quite wonderful experience despite the tech being somewhat experimental. Google Chrome offers excellent tools (chrome://webrtc-internals/ & chrome://webrtc-logs/).
First I wrote the client and a mock server to work in the browser while a colleague started implementing webrtc to work in the renderer with the PeerConnectionpp-lib. Debuggin was awesome, when you had a working mock renderer in the browser.
All the bugs I encountered we're my own and I found all the answers I needed in the dev API doc: http://dev.w3.org/2011/webrtc/editor/webrtc.html
Regardless id love to read more about your progress if you have anything written down.
Yes - all clients connecting to the same renderer instance are seeing the same video.
> What made you do it this way rather than render on the client and update positioning over WebRTC?
This is a part of a larger [research project](https://forge.fi-ware.eu/projects/miwi/) to create and test the viability of different kinds of UI enablers.
One use case for cloud rendering is low-end mobile devices that can't handle the rendering of complex 3d-scenes. Or you could create a live presentation using a 3D world, eg. about an architectural design.
Other people in the project are building tools on top of WebGL to do the rendering in the browser - mainly porting the [realExtend toolset](http://realxtend.org/) to Javascript.
Everything I do will be released as open source later on. I'll give you a shout when we got something to show.
XMLHttpRequest cannot load https://api.talky.io/socket.io/1/?t=1383140651742. Origin https://talky.io is not allowed by Access-Control-Allow-Origin. talky.io/:1We're on it and should have it back up really soon.
Sorry!
Thanks everyone.
Is a service built using WebRTC and AngularJS. Just share an URL and people can videochat in the browser.