My little claim to fame is I used to play QuakeWorld quite regularly with one of the founders of QDQ. Before it was called Quake Done Quick, it was called "Nightmare Speed Demos" (http://web.archive.org/web/19970719050959/http://www.planetq...). Radix (who at the time, went by "Lord of Radix") was a member of the "Deadly Venom Clan", and was one of the last keyboard-only holdouts in Quake, and despite using the keyboard for everything in Quake, was still a force to be reckoned with in deathmatch.
Anyway, I always smile when I see QDQ mentioned on the internet. Every few years, I dust it off an watch the whole thing and amaze myself in how precise all those actions are. Quake was such a fantastic game mechanically, and I wax nostalgic over the long-lost sense of community it bore, compared with the ridiculously disrespectful nature of internet nerd assholes these days (It probably doesn't help that I mostly play League of Legends these days).
In most speedruns, player runs away like a sissy little girl. In this speedrun, players aim for 100% kills and 100% secrets. Secrets actually make it more interesting to watch, as they often store the Quad Damage powerup.
tl;dr, stop being so politically correct everyone, sheesh.
Make all sexists sew a yellow male-sign onto their clothing.
By replacing "boy/girl" with "child"? Ageism.
By replacing boy/girl/child with "person"? Humanism.
Yes I can go on.
Obviously idiotic.
http://www.youtube.com/watch?v=hk4kX9WEcZA
And SMB3 is my second favorite one.
Edit: Love how he finished with 1 HP
Also loving the SMB3 :)
http://home.comcast.net/~jpittman2/pacman/pacmandossier.html
Does anyone know of any other similar things?
for "real" speedruns (the rules are complicated, but often on original hardware, captured on video) and
for "tool-assisted" speedruns or time attacks, meaning using emulators and often doing truly insane frame-by-frame optimization and memory-state-manipulation.
Also, i now realize i've always played quake wrong. this way makes much more sense!