It's cool because most people are blown away at how fast and smooth it is when they first see it. A lot of the code is in C, the video decoder is in a thread (and it actually works which is impressive for me) and it's all controlled by Lua.
It's cool because most people are blown away at how fast and smooth it is when they first see it. A lot of the code is in C, the video decoder is in a thread (and it actually works which is impressive for me) and it's all controlled by Lua.
I hacked up in the past a temporary solution using PowerPoint running on stripped down older laptops in the foyer and outside meeting rooms in my old company which worked well but I always thought it was a bit overkill and would like to see something like R-Pi in those kind of uses. I imagine yours is a lot more powerful but still think it would be a good use.
I will definitely release the framework as LGPLed code when its good enough for public consumption. It's nothing technically very special: a C API to create graphics elements using old style OpenGL behind the scenes, a video decoder pinched from hello_videocube.c and a LuaJIT wrapper around it all with ideas from Cocos-2D. Flash will never be supported on the Pi so this is my attempt at an open alternative.
Are you using OMX libs on Pi? With hardware decoding?
http://intensecode.blogspot.in/2013/10/tutorial-vlc-with-har...