Intro to (images in) Go
pheelicks.com
pheelicks.com
Not sure if 6g/8g compilers will ever support it.
So you need to communicate with the plugins via shared memory when doing IPC that requires performance.
Anybody has some stats?
This site fell over with minimal attention.
I'm a broken record on this, but people should not blame Wordpress for the continual pattern of poorly configured Wordpress instances, as the platform is built to have a caching plugin of one sort of another: I have Wordpress instances that serve enormous loads without breaking a sweat (even on AWS micro instances), all courtesy of absolutely rudimentary functionality of W3TC.
Seriously, when you submit your own stuff there should be a checkbox acknowledging that you have basic caching in place.
http://play.golang.org/p/Fl6tesaI1Z
... don't make the image dimensions too big, I doubt the Gophers on the server would appreciate that.
https://groups.google.com/forum/#!topic/golang-nuts/Cl_D7PIi...
Is anyone using them, or other similar sprite libraries with Go?