What features are they using that html5 doesn't cover?
I'm genuinely curious, as I do a bit of html5/webgl and formerly did a lot of flash/haxe, so I'm wondering what I missed...
I'm genuinely curious, as I do a bit of html5/webgl and formerly did a lot of flash/haxe, so I'm wondering what I missed...
However there are other things, like webcam/device support, some audio stuff, filters that may be very slow on a canvas and hard to run in WebGL inside other panes (overlays etc).
Users want to watch videos, they don't care about the technology under the hood.
Do you ever try and watch youtube videos that say, "this video isn't available on your device"...
https://news.ycombinator.com/item?id=6558539
I guess you could ask him for more details.