You can no longer expect bitmap pixels to map to device pixels in any reasonable way. (Heck, just turn your desktop browser zoom to 90% or 110%.)
There was a time for hinting, but it's long gone.
You can no longer expect bitmap pixels to map to device pixels in any reasonable way. (Heck, just turn your desktop browser zoom to 90% or 110%.)
There was a time for hinting, but it's long gone.
So the only size increase really comes from the edges. In practice, this means that an 8x size increase will often only increase the file size by around 10x.
The SVGs in question were 6kB and 568kB in size, respectively.
At 25% size (around 256x256px) the PNGs were 13kB and 30kB respectively.
At 100% size (around 1024x1024px) they were 60kB and 266kB respectively.
I scaled the complex image to 200% (2048x2048) just out of curiosity, and it became 841kB, roughly 28x the size of the smallest, which uses 1/64 as many pixels. It is interesting that the complex image seems to approach size growing with area at the high end of resolution. Of course, this is a sample of 2.