I know it's possible to pull select() into Golang programs (I ended up having to, to write a fast port scanner), but Golang people look at you weirdly when you tell them you did that.
I know it's possible to pull select() into Golang programs (I ended up having to, to write a fast port scanner), but Golang people look at you weirdly when you tell them you did that.
Is the default minimal stack segment size too big? Or the scheduler too heavyweight?
The "asynchronous pattern" thing is a religious canard. Golang devotees are (rightfully) happy to abandon event-structured programs in favor of programs that look like socket tutorial code but perform like event servers. But we're not talking about asynchronous control; we're talking about a synchronous loop. I've noticed this when talking to Golang people: they hear "select" or "poll" and automatically a switch goes off in their head that lights the "BAD!" lamp. I'm not sure that's valid.
Another example, which I gave upthread, was a high-speed port scanner; when I left it to the Golang scheduler to handle the sockets without Golang's timeout idiom, I quickly starved the program of sockets, because of the interaction between timeouts and the scheduler. I pulled select(2) into the program (for that one use only! Just to avoid using Golang timeouts for a simple connect(2) timeout) and the program not only ran quickly but properly handled the socket descriptors.
This isn't a critique of Golang, which I like working with. Rather, I'm criticizing a specific Golang idiom.