(0 == current->uid)
Rather than (current->uid == 0) // or (current->uid = 0) in this case.
Impossible to make an assignment to a numeric lvalue. Easy to spot, easy to audit in a diff. (0 == current->uid)
Rather than (current->uid == 0) // or (current->uid = 0) in this case.
Impossible to make an assignment to a numeric lvalue. Easy to spot, easy to audit in a diff.Sure, if you are in habit of releasing code that compiles with warnings.
This sort of pointless code twisting is intensely annoying. It solves a rare problem with a wrong tool and in a very intrusive way.
Zero is constant. You compare to it.
$ cat test.c
int main(int argc, char *argv[]) {
if (0 == argc)
return 1;
return 0;
}
$ CFLAGS="-Wall -ansi -pedantic" make test
cc -Wall -ansi -pedantic test.c -o test
Nope, no warnings there.I'd much rather go that way than write code that reads less like a human wrote it.
$ cat test2.c
int main(int argc, char *argv[]) {
if (argc = 0)
return 1;
return 0;
}
$ make test
cc -Wall -ansi -pedantic test.c -o test
GCC version: gcc version 4.7.2 (Debian 4.7.2-5) huh@px:/tmp$ cat a.c
int main(int argc, char *argv[]) {
if (argc = 0)
return 1;
return 0;
}
huh@px:/tmp$ gcc -Wall a.c
a.c: In function 'main':
a.c:2: warning: suggest parentheses around assignment used as truth valueBut this is a such commonly-recognized pitfall that I actually don't know a single modern production compiler that does not generate this warning.
(edit) Just checked 4.7.1 and it generates the warning.
I will now go and hit myself with a LART for a bit to remember not to do that again.
There are two different ways to catch this class of bug. Both have value.
if (foo = 0) ...
generates a warning like this: warn.c:2: warning: suggest parentheses around assignment used as truth value
which you should be paying attention to, in favour of yoda-comparisons in this particular holy war :)That in itself is sign that a mistake can be made without noticing.
That said, I agree with huhtenberg above that twisting the language conventions around to deal with this is never going to fix anything. Subtle code remains subtle in all languages, and subtle code is where security bugs lie. You can't fix "subtle" with a rulebook.
I wonder why the decision was made in C to use '=' and '=='? I'm betting it has something to do with the laziness of the programmers :).
Edit: Actually, forget I said this. It's a dumb statement. 'if(a = true)' would always pass, regardless of the value of 'a'.
The reason I'm asking is, because I don't know if there's ever a case where you'd want to assign right inside the if-condition. Is there?
if (Foo *foo = getFoo()) { // getFoo returns null if there is no foo
// There is a foo
}
However, this problem is basically entirely addressed by compiler warnings, which generally ask you to add an extra set of parens for this case.I don't actually use C, although I know a few languages with C-like syntax (Java, JS, AS2.0) and I'm learning Go & planning to learn D.
This small change will be really helpful in all these languages. Even if I never make this error again it will help stop people who alter my code from making this error.
Perhaps they should teach it in more programming textbooks, as I've not come across it in anything from HeadFirst to online tutorials to Deitel & Deitel.
(I'll leave out the other warts of PHP since that's been discussed here and elsewhere ad nauseum)
It sacrifices readability. I'm sure there are tools (if not one can easily write one) that warn you for accidental assignment when comparison was meant instead.
Moreover, the (0 == a) trick only works for constants (which you can't assign values to, hence the compiler will complain), but not for variables. I.e. you can still do if (a = b) accidentally, when comparison was intended.