Linux audio just works. There's a single userspace API (PulseAudio), a single kernel driver API (ALSA), and all the old nastiness of the '90s (ESD, aRts, OSS) is dead and gone.
In contrast, getting video to work properly involves figuring out what hardware you're running (nVidia? ATI/AMD? Intel? misc other?), then hunting down the drivers, installing them, rebooting, hoping the hardware gets detected correctly, and so on until the user gives up and settles for a half-broken system. I consider myself fairly skilled with Linux stuff, and I still can't figure out how to get my desktop to have both kernel modesetting and accelerated OpenGL at the same time.