Why Android Could Be Headed for the Laundry Room
bits.blogs.nytimes.com
bits.blogs.nytimes.com
Microsoft didn't have to advertise DOS or Windows very aggressively to beat Apple, Commodore and Atari back in 1985 and 1986 (when the market leader for the next twenty years was being decided and it was all still up in the air) in the market. Their army of OEMs did it for them.
Android can't beat the iPhone that way.
Also, used a G1 much? Android sucks, it's hard to use even for a person who has a clue (aka me), and its touch UI is bizarre.
There's no way a soccer mom will buy one and then buy one for her spoiled tween, unlike with the iPhone.
Yes, I have two of them (developer and standard). I love it. The hardware is kinda crap, but the OS is awesome.
But all of those early microcomputers were competing for the extreme market, the nerd market
1986 was not merely the nerd market. It was also the business market. I think we're sitting at the very same point in history with smart phones (the point at which they become really useful and usable for a whole new class of user).
Anyway, I think we'll just have to agree to disagree. I happen to love Android. It's reliable, fast, and does everything I want it to in a very intuitive manner. But, not only that, I think the fact that Google is enlisting dozens of manufacturers to work on their behalf to establish and grow the platform is an unbeatable strategy, unless Google (and their partners) completely screw it up. Apple can compete with one company making a cool phone. Apple simply can't compete with a dozen companies making cool phones...because history tells me that the dozen standards based companies will be able to make them cheaper, faster, and occasionally better. Apple just can't be everywhere (and in fact, part of their plan has been to remain exclusive to one carrier...people like cool products, but they also like to have choices).
All these ecosystem components require a critical mass of customers to make them practical. This will be hard to achieve when the customers are spread out over dozens of devices that are all a little bit different.
Even if Android never catches up with iPhone in popularity and ecosystem quality, it could still be worth developing for. Marvell's Sehat Sutardja, quoted in the article, points out, "There could be two billion smartphones. The proprietary operating systems could have one billion phones. That means half of the phones will be open source." And I would certainly rather have my washing machine running Android than Windows CE.
In contrast, the hardware for Android is not good for games. The Android operating system and development stack seem ill-suited for games. People are not excited about playing or making Android games. People who are excited about Android are excited about making it run on washing machines.
I for one, was really hoping that Microsoft came with a handheld competition for the iPod Touch. From what i can see, the Zune HD isn't it. The extent that it lends itself to game development seems to be incredibly lackluster and half-hearted, and i think this is for two reaons: 1) Microsoft doesn't want to officially dilute the xbox brand with a Zune PSP clone because they don't have a mobile game strategy yet (it's Microsoft, it takes time!), and 2) they're still hoping that they can claim some market share in the MP3 market, which seems a horrible plan, but then so did the xbox...