Sept. 24, 1993: Beautiful ‘Myst’ Ushers In Era of CD-ROM Gaming
wired.com
wired.com
http://mystonline.com/forums/viewtopic.php?t=16869&sid=5...
Myst was created on a Mac, and the first release platform was Mac. The game engine was Apple's Hypercard. The then-stunning 3D graphics were designed using Strata Studio Pro (never heard of it); this product it's still alive as Strata 3D CX:
Later versions were modeled in 3DSMax.
Myst on the iTunes store: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftwa...
Myst was the first game my mum really got into. I tried introducing her to a few of the games I played (as she showed interest) but nothing grabbed her until the beautiful scenery, bizarre puzzles and entrancing world of Myst. I still clearly remember that eerie feeling you got of being the only person there, while this whole universe existed around you...
Check out this unique yet subversive 1994 press release from Rand and Robyn Miller:
It was so much like javascript and html are today