Worry about the normal reasons for getting an app rejected :)
its also worth noting that XCode 5 (as of Dev Preview 5 or 6) has some patches backported from Clang HEAD via the Clang 3.3 Point release that fix bugs that have only ever been triggered by GHC, namely http://llvm.org/bugs/show_bug.cgi?id=16371 and http://llvm.org/bugs/show_bug.cgi?id=16363 (and I'm incredibly grateful to the engineers who work on Clang for helping get those patches backported to the pending Clang 3.3 bugfix release, and thence to apple Clang, I owe them all a beer or something like that)
I think Apple, as a business, wants every community of smart Developers to write amazing, profitable applications for their Desktop and Mobile ecosystems. Haskell targeting iOS immediately grows the pool of smart developers who might write iOS applications, and hopefully also just make writing certain very interesting applications much less painful! This is exciting!
tl;dr the latest xcode 5 Apple Clang dev previews have backported patches from Clang HEAD fixing bugs only ever triggered by GHC. Interpret that however you please :)
In fact, I did a quick Google search before submitting this reply. Relevant quote, from an Apple press release in 2010:
> In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need.
Furthermore iPhone apps are definitely allowed to embed interpreters (caveat: no JITC's) and run scripts included with the binary or downloaded as part of an in-app purchase.
Compiling to ARM and then running on the device is perfectly fine with Apple.