OpenGL 101: Matrices – projection, view, model
solarianprogrammer.com
solarianprogrammer.com
FreeImage has a nonstandard and mildly encumbered license, though. I use LodePNG instead (MIT License); limiting my asset pipeline to PNGs is already a good idea.
VBOs and shaders from day one. It's easier that way.
That's weird. It's dual-licensed with GPL 2, but the last paragraph seems to make visible attribution mandatory regardless of license choice.
http://duriansoftware.com/joe/An-intro-to-modern-OpenGL.-Cha...
Don't hold your breath for the missing chapters though. I believe it hasn't been updated / extended since almost a year.
The only problem with the course is that it uses some deprecated OpenGL in order to ensure maximum compatibility, but it's still quite worthwhile.
The author of this book has also some intro material on his blog.