It does not force you to check, but if you wanted to "catch" the "exception" (really, "recover from the panic"), here's how you would do that. Note that this is admittedly a somewhat unidiomatic use of recover(): http://play.golang.org/p/dAQ01dus9Y
http://play.golang.org/p/vEmiqUyPag
Division by zero in floating point is well defined and useful, and does not produce a runtime exception. So why is this a compile time error?
Edit And it produces the wrong result for division by negative zero: http://play.golang.org/p/DKoVG0Vlaf It should be -Inf, not +Inf. Go's floating point math is whack.
If you divide by a literal 0, this is a compile-time error, so there's no panic (and no need to recover()): http://play.golang.org/p/E0jSDAHwtg