Rejection, tragedy and billions of dollars – The story of FIFA Video Games
mcvuk.com
mcvuk.com
I am surprised no one has built a truly good link between fantasy sports and FIFA/Madden or other sports franchises. Despite both being multi-billion industries, they still seem siloed from each other.
What's really interesting is where the game started and where it is now, and what FIFA 2023 might be like.
I posted this question on Quora and got a response from a former employee, here's what he said
"In 20 years time, FIFA will advance towards the real sport as much possible - in both aesthetics and emotion. Where it will be exactly depends on how much the technology advances in parallel.
Graphically it will go down the way it has always been going down - more polygons and well scanned faces. Unless FIFA regulates that the pitch be a virtual hologram, there's really no other options for a football game to go in direction other than real life. Maybe bigger fireworks.
Emotion and Gameplay is probably where you will see the biggest difference. One of the biggest problem in FIFA right now is that the game still has to live within the restriction of the 17-button current-gen controllers. These controllers don't have enough fidelity to replicate what you want the player to do. It's actually impressive that EA Canada has been able to replicate football to this level by only using 17 buttons in FIFA 13."
http://www.quora.com/Electronic-Arts-company/What-will-the-c...
"For this first game EA had to go without [licensing]. And so the dev team decided to put themselves in the game. Matt Webster went upfront for England. Joey Della-Savia was in the Italian squad. Assistant producer Marc Aubanel became a striker for French team."
Humble beginnings, indeed.
Now that I said that, I realized that creating such AI might be even more fun than the above two.
I can't ever recall any European publishers making any hit football games, not sure why. You probably won't see any for a long time either such is EA and Konami's dominance
I actually haven't played any football games on a console in the last 6 years that haven't been either Konami or EA.
Sega Virtua Striker went from arcade to console but never took off.
There Dino Dini's Kick off 1 and 2 and Sensible soccer where the leading games. They did not however license directly from FIFA.
Football Manager is a strategy game that is still running, and still very succesfull in its niche.
retroasylum.com/ep-37-dino-dini-interview-part-1/
retroasylum.com/ep-39-dino-dini-interview-part-2/
Of particular interest is why Dini did not go on to make a successful soccer game after Goal. That might have dented the success of FIFA or PES and created a European alternative.
Since then they've been playing catch-up, plus not having the full licenses doesn't help them.
Pro Evo had a lot of character and it felt like you could see their passion for football in the way they made the game. Little details throughout the gameplay were awesome.
I thought EA was a souless corp that didn't have a clue about football, but now they lead the way.
Fortunately, the game is back on track. PES 2013 is great.
What EA did there was pretty inspiring.
team usa soccer indeed.