How Much Do Music Artists Earn Online? (2010)
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Anyway, if you can't make it as a musician, I guess you have to do something else productive. Corey Doctorow gets it when he describes himself and other people who make a living in creative arts as being in the 0.001%, the extremely lucky few who get to have that as their career.
All professional musicians could disappear tomorrow and we'd still have enough great and varied music to listen to for all of anyone's lifetime and also have massive amounts of high quality participative music making by non-pros.
Incidentally, I'm a semi-pro musician myself but I long ago stopped fighting the I-deserve-a-living-as-a-musician battle and switched to figuring out how to be sure my contribution to the economy actually mattered.
If so, yes, the music that has been made is more than enough. And we don't need any more music.
After all, I doubt the first humans started playing music in order to pay the rent...
I don't see why it is so surprising. People choose genres and primarily listen to it all the time. The kind of music popular to make in your locality, is definitely not the same genre that's played nationwide no matter how close the similarities may be.
Amateur, non commercial, music must be music made by people who do not now, and have never, made their living as professional musicians.
For just one month.
That does not mean that it's a horrible activity; with modern technology, it's relatively easy for, say, a software developer to masquerade as a musician and crank out great tracks. Getting sales, though, is challenging, and getting enough sales to pay normal living expenses is very challenging. A lot of potential "customers" seem to increasingly not wish to pay to listen to music at all, whether if it was made by J. Random Hacker or The Beatles.
It seems more likely to be able to make money supplying production music: royalty-free tracks, custom music for productions, etc. But this isn't music create for the express purpose of people just listening to it; it's more utilitarian, something producers buy in the interest of creating another product altogether.
This might be the same path that software is on: lots of great software is available free of charge. It's presently still quite possible to earn a living selling software directly to individual consumers, but the long-term money may be in selling software to companies who use it to produce something else, and custom software development where off-the-shelf programs don't do quite what is needed.
In any case, I enjoy making music. I am open to opportunities to make money for doing so, but I expect to continue making music whether if I get paid or not.
Pretty Lights, for example, is achieving some great success releasing his own music and everything else on his label for free. If your music is more accessible, and people enjoy it, then ticket sales are sure to go up.
And on that note, yes it's a terrible plan if you're just setting out to make money: these artists have INSANE touring schedules. Their passion for the music is what keeps them going.
Wishing you the best of luck!
That's all this is, and that's fine. It would be weird for the author to start factoring in other sources of income, because the point of this story is simply to make it easier to understand what "$0.00029 per play" means, by its ratio to a more tangible figure. I don't think the author is trying to imply that all those musicians on Spotify with fewer than 4m plays/month are actually earning less than minimum wage overall.
Imagine a clone of Spotify. You can do offline streaming and such for all the music in it. You pay $10/month for the privilege (which I think is fair). $5 or so goes to the company to maintain their servers and such. The other $5 though you can do interesting things with. Basically, each month you have $5 worth of "tip money". You can send however much money you want to whatever artist you want.. or you could alternatively setup other neat dynamic setups (the author gets 50 cents when you favorite his song, etc). .. The point being that it's under the user's control. And, if the user chose to not tip any artists this month(or they have left over tip money), then it's evenly split between all the artists they listened to for the month (depending on song count or whatever).
This model I believe would work because the biggest thing standing in the way from giving your favorite band a tip is that it's through services that you are not already using. I don't want to go to their website and then sign up for paypal to give them a $1. The thing with this method payment is already accounted for. You already paid. Now you just get to pick which band deserves your money. This could even work with a free version by doing a model like for every 10 ads you must listen to in a month, you get 10 cents added to your tip money..
If I knew anything about the music industry, this would be the startup I'd be behind. This wouldn't work with the label model, and giving artists tips isn't really something I think most people would understand at this point... but some day... some day.
Spotify's benefit to the consumer is they pay less for listening to the same music. Compare that to iTunes which doesn't save you any money, it just makes it a whole lot more convenient. (As an aside, I was far more appalled by the discrepancy between retail albums and iTunes albums: Both cost the consumer $10, but the label gets 5x more from iTunes while the artist gets slightly less than the $1 they get from retail.)
You can save the consumer a certain amount of money by cutting out middle-men, but at the end of the day if consumers are paying less money the producers are earning less money. It only makes sense to the producers if it doesn't cannibalize their existing revenue streams.
And yes, I'm of the general opinion that albums and songs that are /bought/ are overpriced... kind of. I don't care if I own my music. I care that I can listen to many different artists without having to buy $200 worth of albums to discover all their music.
I was not spending anything like £120/year on music for several years before I got my Spotify subscription.
I've listened to vastly more new music since I got Spotify, because I could try things without having to buy a single or an album.
That's worth £10/month to me.
How so?
But ignoring the Beatles for a moment, what about totally electronic music that's of a kind that can't be played live in any meaningful way? And what about people like me -- who have absolutely no interest in buying band t-shirts (I prefer wearing plain clothes) or attending live concerts?
Electronic music is actually one of the best ways to make money as an individual artist because you can play both huge clubs and outdoor festivals, which attract hordes of people and you can play every night. I knew a minor rave celebrity in the 1990s (DJ ESP/Woody McBride) and he made over $1M every summer in Europe and then bought a house in the Minneapolis suburbs and retired to become a high school basketball coach. It seems like it would be even better now due to the sheer number of clubs and festivals. I follow Diplo on Instagram and he tours so much that he's making about $5M a year in the worst case scenario.
In contrast, my cousin is a professional violist and he makes $400-$800 per day which is about the same as a mediocre Java programmer.
Another way electronic artists make money is by selling their songs to be used in ads, movies and TV. Aphex Twin has had interviews where he admits that he made most of his money licensing his music to be used in TV ads around the world.
That's famously almost true ;)
Spotify isn't mutually exclusive of the myriad other ways musicians can earn from their music online, many of which are described on this very same infographic.
"Replacing radio revenue" [ie. you don't control song order/flow] seems to be about 30% of "replacing album revenue" so Pandora is $3/month instead of $10/month.
If the above is reasonable then Spotify seems well off the mark on pricing. Also, I don't understand why the label share is 80% of revenue.
See here: http://www.salon.com/2000/06/14/love_7/ and here: http://www.techdirt.com/articles/20100712/23482610186.shtml
Record company math is very similar to movie studio math. Both systems are designed to make people very rich, just not the ones actually doing any of the work.
Such value would constitute a fraction of the payment the artist would get for composing those songs, since, as mentioned in another comment, "selling" your songs on Spotify does not require you to refrain from selling them elsewhere.
Only given the sum of the present value of all the different passive sources of revenue the artist will get from a song and the time he spent writing it can we begin to compare his remuneration with the minimum wage.
Those business who don't milk the successful artists don't have money to take a chance with the up and coming artists while rewarding the investors at a competitive rate, which means they don't get investors for future growth. Other sources of money for a business include it's own money (which we established such a business wouldn't have) and loan (which require the business to have a higher return rate than the loan's interest).