US patent office rejects claims of Apple 'pinch to zoom' patent
pcworld.com
pcworld.com
Watch the 2002 movie Minority Report for what I consider prior art on the 2007 patent filing at http://www.google.com/patents/US7844915.
I think you’d have a point if it pertained to a design patent. If some movie used a tablet that looked exactly like an iPad, 10 years before Apple produced it, then surely Apple’s design patent for it would be worth zilch. However, the pinch-to-zoom patent describes an implementation in minute detail.
IANAL though, perhaps someone with proper credentials will be so kind to enlighten us.
Good.
In theory, patents grant the inventor exclusivity for a limited time so that they can recoup their investment, in exchange for sharing the secret with the world.
I have, in fact, seen a potential design for a time machine which violates no known laws of physics and could take you back in time only as far as the point where the machine itself was built. This would prevent the "patent filing leapfrog" that you are talking about.
Before anyone wonders why this machine has not been built, it requires a rapidly rotating rod, several light years long, about the diameter of the Sun. To travel in time you need to orbit the rod at extremely high speed, and your direction relative to the spin of the rod determines which direction you travel through time.
In theory it should work. But reducing theory to practice is somewhat beyond our current means. :-)
As he described it to me then, the paper presented an exact solution with an infinite bar, and then heuristic arguments that a very long but finite bar would demonstrate the same effects. The underlying mechanism is, of course, the result of a form of frame dragging.
The professor who showed it to me said that he was convinced that the math in the infinite model was correct, and was still deciding if he was convinced by the heuristic argument.
Googling quickly, http://en.wikipedia.org/wiki/Ronald_Mallett describes a similar scheme, which might even be the same one. Whether or not it is the same, the 1992 paper from Hawking that was discussed would show that the heuristic argument is wrong. However since I was shown this paper while I was in undergrad, Hawking's paper would not have come out yet, and the professor who showed it to me can not be faulted for not having found the necessary flaw.
Patents on functioning time machines are likely to be problematic, anyway, since the natural response to such a patent [1] is to copy the machine, go back in time to before the patent was filed, and file a patent on it. It doesn't take many repetitions of this loop before the original patent on the device is expiring just about the time the device was actually invented.
[1] Ignoring all the other problems with causality and paradox inherent in time travel.
Yes, it literally covers something as specific as creating "event objects" out of touch inputs and interpreting them as either zooming or scrolling gestures.
Minority Report is not sufficient prior art because:
1) It does not include a touch-sensitive display,
2) its user input is not "points applied to the touch-sensitive display" that it does not have,
3) it is wholly non-enabled (at least in the movie) which is why it does not teach, as far as we can tell, create "event objects" in response to user input,
4) and though it may depict scrolling gestures and pinching gestures in various scenes, it does not teach how to determine whether an input is a scroll or a pinch (which this patent proposes doing by differentiating the number of points in the touch input).
But why even worry about fictional, non-enabled prior art when people have found specific prior art to (temporarily) invalidate these claims?
You know something is wrong with your UI when users sometimes resort to putting their nose on the screen of their phone.
I regret nothing.
I much prefer a gesture that makes intuitive sense. Pinch-to-zoom is very easy to learn and just seemed right the first time I saw it. I haven't tried the double-tap+scroll gesture you mention, but it sounds like something that would be a tad trickier and less obvious.
Then again I've never used a case with my phones and haven't had a problem with that, so maybe I'm just overly cautious.
For zooming, I've always used the double-tap method. This generally works fine for zooming in and out on Safari, and it works for zooming in on Maps. I can do a two-finger double tap on Maps to zoom out, but it's still pretty awkward so I'll keep switching to two-handed mode for those (rare) instances.
And now I know about that! It's still awkward, but slightly less awkward than one-handed pinching.
I've hardly ever seen people zooming with one hand (one hand on the screen, sure, but the other hand holding the phone). Maybe it works for you but, having just tried it, I find it very clumsy.
I've just looked through a load of random videos of people using their phones on youtube and I didn't see a single one where people are holding it with 3 fingers behind and two in front.
Source: I didn't know it existed before now. (It's awesome btw, thanks!)
It's like Lebron James telling you your doing it wrong when you shoot a jump shot or layup instead of dunking.
I'm not really familiar with Intellectual Ventures but he has done some fascinating things in the past, Thinking Machines being a prime example.
Part One (When Patents Attack): http://www.thisamericanlife.org/radio-archives/episode/441/w...
Part Two (When Patents Attack): http://www.thisamericanlife.org/radio-archives/episode/496/w...
Despite being a dangerous, destructive company, Intellectual Ventures has a lot of smart people associated with it. Myhrvold himself is no slouch and many of the folks who go to the infamous dinner parties with paralegals taking notes are interesting people.
Here's IV's marketing on some of their "inventors": http://www.intellectualventures.com/index.php/inventor-netwo... http://www.intellectualventures.com/index.php/inventor-netwo...
I'm not sure why the "overscroll bounce" was rejected, as it was Apple's unique invention and not obvious.
[0] http://www.fosspatents.com/2012/10/patent-office-tentatively...
http://www.fosspatents.com/2013/06/huge-win-for-apple-at-pat...
The direction of scrolling through the list of items may be reversed in response to the scrolling intersecting a virtual boundary corresponding to a terminus of the list. The scrolling reversal may correspond to a damped motion. For example, during scrolling, a displayed portion of the list of items may appear to bounce off of a boundary of the window in the touch-sensitive display when a beginning or an end of the list of items is reached. The apparent bounce may correspond to a simulation of a viscous or elastic ball having momentum in a first direction striking an immovable and/or inelastic object, such as a wall. The subsequent motion of the ball may be damped, for example, by including a friction or dissipative term in the simulation. A parameter corresponding to the friction term in the simulation may be adjustable, allowing the ball to reach equilibrium in contact with the wall, i.e., the virtual boundary, or displaced from the wall.
-- "Ording" (2005) U.S. Patent No. 7,786,975 http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=H...
But, this got me thinking - it a patent about something like a touch interface (intrinsically linked to hardware, but where software is required) software or not?
This also works for double clicks, key repeat delay, and stuff like joysticks.
Once you've invented the mouse, can you then patent every way of clicking and shaking? similarly, following the touchscreen, can we then patent every conceivable way to tap/swipe/pinch it?
I want to say "no, all these patents are obvious and dumb," but the "software is mathematics" mantra really doesn't hold for these kind of fluffy, hands-on concepts.
hmm.
This is such an example.
The cost of dealing with patents is just incorporated into the cost of the final product so we all suffer.
They might tell us that computer programs can't be patented, but their courts say otherwise - including states involved in the upcoming European Patent (for those unaware, currently EU states choose which European Patent Office patents to accept, the European Patent will synchronise all states except Spain and Italy). Actually the situation in Europe is quite similar to America - software isn't part of their patent legislation literature either; but such patents have been upheld repeatedly.
Your second reaction should have been "Oh wait, we have software patents as well in the EU."
Have a look at patents for car companies, you'd probably be shocked at how common this stuff is. Patent attorneys don't exist for just the tech world, they make money for a reason.
Patent attorneys don't participate in this on their own. It's from these companies' approval. In normal companies attorneys ensure that company uses patents only as defensive tools, in sick ones they use them for offense.
I'm not disagreeing but your point is not very convincing as it seems to be a pathos argument based on your wording so far with the "patent sick" verbage.
I'll note, companies using patents are behaving rather rationally from the perspective of use it or lose it. Right now its advantageous to the patent filer to file patents, it doesn't absolve these companies of ethical issues arising from that but I don't label these companies as being "sick" due to it. Its up to us and likely the companies to ask for change if there is an issue. Let the patent suits continue to fly, once companies get hurt in the pocketbook enough things will change.
That said i still don't know what you're arguing for companies to do. As well as why tech companies should behave differently regarding patents than other industries that are less well publicized. How should companies that create an innovation behave with what they've patented? Ignore it and lose the patent? Then why bother with patents in the first place? I don't follow the logic about "defensive" patents as it seems to not address how patents are intended to function.
Rather simple. It should have a base principle to be opposed to software patents. It should not patent trivial things, it should be opposed to functional claiming and etc. If patents are used, they should be used for defensive pools against aggressors, not to engage in aggression themselves. That's what I call normal.
Twitter recently adopted such methodology. Others before them are doing the same thing for a long time already (Red Hat for example).
Patents were never intended to function the way they function now. Firstly software patents shouldn't even exist. Secondly patents are supposed to help innovation and not to ban competition. The former is rarely the case, while the later is extremely common.
Lets say a company develops a 5% increase in efficiency for an engine. They patent it, a competitor reverse engineers it and releases a product. Fundamentally this is the same protected thing that happens with software right now. How a "defensive patent wielding tech company" should behave here makes zero sense. Not asserting patent in this case, even if the 5% increase here say was to just not burn as lean or whatever (lets assume this is obvious but not often in use for this thought experiment), they were the first to market and seemingly have a patent right to a temporary monopoly.
I really think patents are overblown in the tech community, note I don't mean they aren't a problem for things like a small company. Their impact is very real and substantial. However my personal feelings for them aside on their ethical and societal impact, I don't see how companies should react any differently with our current patent structure.
Compare it to weapons. Weapons are used for warfare, aren't they? But do you think using nuclear weapons is a sane thing to do? No. But they are still weapons, right? Same thing with software patents. They are patents, but they are not sane to use. Today patents are used as weapons, therefore aggression / defense analogy is very appropriate. And aggressors are the bad guys.
Patenting an algorithm seems bad. Because it's not really a mechanism, it's discovered more than created.
But human-computer interactions seem more like mechanisms. It's software that requires a human touch, and it makes it more like dealing with a physical object. Software patents in this area seem more appropriate.
Yes, for valid cases, since patent is a limited monopoly. Thing is, software is an invalid case to begin with for a number of reasons, including patent thickets issue.
Shrug, Apple negotiates above board and pays Amazon tens of millions for one click (possibly bullshit). Apple negotiates above board and pays billions for walking all over Nokia's patents. Samsung walks all over Apple's design (according to Google lawyers) and Apple's (possibly bullshit) patents and Googlerola negotiates for a farcial 5%+ of revenue for one (possibly bullshit) standards patent and yet it's Apple who is the huge villain for going after them. Got it, Apple is supposed to write checks to other companies, never cash any and Google and friends get a lifetime free pass for infringement because they talk about being "open".
"We don't use patents offensively" tends to be propaganda from companies with bad patent portfolios.
So? Amazon is also patent sick. As well as Nokia and other patent aggressors. Is that news? It's not an excuse for any of them.
"Good portfolio" does not include ridiculously idiotic patents like one click, round corners or anything like that. It doesn't even include any software patents at all.