Re-Engineering Engineering Education
nytimes.com
nytimes.com
I've occasionally seen some project-based courses at traditional universities that fit the Olin theme. This new Facebook course would be one example: http://daily.stanford.edu/article/2007/9/25/facebookMovesInt...
A more advanced example was a course offered at Stanford Bioengineering last year. About 15 students (mostly graduate) were taught how to model blood flow using 3D medical images, and half of the semester was spent on class projects where five teams built and simulated their own models of clinically-relevant conditions. They did an amazing job, and I would think they learned quite a bit. (You can see their presentations here: https://simtk.org/home/bioe484)
It's funny that Stanford, like Olin, was established as a tuition-free educational experiment. Wonder how long tuition remains free at Olin :)
I think it would be possible to base a comprehensive education around making a computer game. Comp Sci would provide the technical and theoretical background, while classes such as history, english, art, etc. would provide the material for the game. This gets around the problem of a person having to waste comp sci time on non comp sci game related problems, and they learn to integrate everything they learn to a much higher degree. Plus, it'll be more fun to grade their work.