Additionally resolution just isn't there yet. They're currently testing better screens for the consumer version but its all a matter of what they can source (as with the dev kit they had to move from a 5in to 7in screen due to sourcing problems).
Finally, before I received mine I had thought about using it similarly to how you are. However I've come to realize that strapping a TV to you face changes up the interaction enough that you sometime have to rethink fundamental design concepts about the UI.
Random Rift tidbit: The people behind the [Minecrift](https://github.com/mabrowning/minecrift) are doing some awesome work and its development is a great example of people learning how to adapt a game to VR. Plus the ascetics of minecraft makes the pixelation of the Rift less noticeable.